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  • Re: Your Greatest Facepalm Moment?

    Best (and oldest) facepalm: In my first ever playthrough, actually listening to a certain mage on the stairs of the FAI telling me:''wait a moment, I got something for you...'' and just standing there, telling myself:''what the hell is he doing...oh...'' Reload time...
    this reminds me of the time back in the day when i was a wee lad playing BG for the first time-ish, there was a halfling selling a magical gem that would give you good luck, so i was like; sweet, that sounds like an awesome item can't wait to get it. The only catch: it cost 1000 GP and i was ALWAYS strapped for cash ( spending money at temples to heal party members and raising them from the dead, ah good times when i was bad at this game hahaha ) any way, off i went just trying to get that 1000 Gold, selling absolutely anything i had to get it, and then finally, gathered the 1000 gold and having my party members alive at the same time ( which was quite the feat for me back in the day) and then it was harvest time, time for my "sweet" gem

    so i finally bought it, he disappeared and appreciated my money, and then i had the gem, and i was like; hmm...... doesn't say anything, and there is no "identify" box, i wonder what this is suppose to do.... and then i realised that i've been douped, ah being 12 and naive, those were good times hahahaha
  • Re: Landrin's Antidotes and the Importance of Charisma

    the REP bonuses start at 14 which gives a +1 bonus, when you have 20 REP it gives you a +4 bonus, there is a cloak of CHA +2 that can be found real early if ya want:

    go to feldpost's inn in beregost, go to the second floor, and there is a fat man who's name starts with "A" algernon or something i believe, if you have 50% in pick pockets you can pick pocket his cloak
  • Re: Landrin's Antidotes and the Importance of Charisma

    actually, this is how it goes down (if im not mistaken):
    in Candlekeep you indeed need 18 CHA to get 20 GP from Hull or the dagger +1 from fuller

    but outside Candlekeep you start making reaction adjustment rolls and there are 3 results: negative, normal, postive

    so if you roll the "positive" reaction, that is when you get the cool results ( like the 6 antidotes, or the scroll of protection from undead from the girl at the waterfall ect... )

    now the game says it makes a roll between 8-12 and then adds your reaction adjustment score, but rumor has it that the game actually just rolls 10 and adds your reaction adjustment to that ( hence the reason why 18 CHA will usually always give you the positive reaction since you need to roll a 15 to get a positive reaction)

    this can be useful to know because reputation also affects your reaction roll as well, the higher your REP the higher your reaction bonus, the lower your REP the lower higher your reaction penalty

    so if you have a low REP you are really going to want some high CHA to make up for it ( with 19 CHA providing a +8 bonus or 21 CHA providing a +10 bonus )

    so since your CHA is 16 either A- that isn't high enough to get the "positive" reactions from NPCs if the game rolls the arbitrary "10" or B- 16 is just barely high enough to sometimes get a positive reaction when you hit "12"
  • Re: Baldur's Gate Logic

    I've had that problem myself for a while.

    Aerie: Being underground is just not for the avariel.

    Party is inside a tomb at ground level.

    Also WOOT PAGE 26!
    Nalia: "How are we helping the less fortunate trudging around in here?!"
    Charname: "This is YOUR BLOODY KEEP and YOU asked us to go here!"
    hahahhaha dammit, you beat me to the punch because that's exactly what i was going to say haha
  • Re: Golden Pantaloons import?

    if you import a character that is holding the pantaloons they will be found here in SoA:
    in the first dungeon behind the painting where you find the dagger +1 and the healing potion x3 they will be there