swit
swit
Reactions
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Re: Modding Iwdee
Are you planning to port IWD:EE engine features back to BG(2):EE engine? Things like the BitGlobal trigger (if it is still used) and other stuff unique to IWD for better modding possibilities in BG g… (View Post)1 -
Re: Modding Iwdee
In other words IWD features won't be ported back to BG:EE engine. I understand your reasoning, but it's quite disappointing. (View Post)1 -
[fixed in BG2:EE 1.3 patch) Problem with sound after MVE files conversion.
I decided to start this topic in General Modding section due to "do not report bugs from mods or edited saves" message, but it is directly related to the engine. I have problems with sound … (View Post)1 -
Re: The Road to v1.3 (BG:EE), Phase IV
yes, I meant "Pre-Generate Character" button. I really liked to create tons of characters this way :) Any chance for fitting it in the current menu system? edit: after a bit of searching I … (View Post)Post edited by swit on1 -
Re: Instrukcja dla korektorów
@cherrycoke2l , o ile jestem w stanie zgodzić się z tym, że tylko pierwszy człon nazwy klasy powinien zaczynać się z dużej litery (w propozycji zmian kierowałem się istniejącym tłumaczeniem CDP, stąd… (View Post)Post edited by swit on1