swit
swit
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FPS slider in game options and engine enhancements related to it
What I hope for is a slider to change in-game FPS from 30 up to 60 via options and better integration of not default game speeds in the engine. Back in the day it was necessary to tweak options via c… (View Post)5 -
Re: All you wanted to know about Baldur's Gate: Siege of Dragonspear ("Adventure Y" previously)
new engine features. Porting rest of TobEX - especially support for variables in scripting language (a way to store current commands results inside variables). Support for BG1 and BG2 water type in a… (View Post)2 -
Re: Mod. Review: Dark Side of the Sword Coast N.P.C.s!
hmm, not sure about this one. As you mentioned Berserkers can't have more than 1 star in long bows, so adding additional points would break the rules. Also on level 2, warrior have only 4 proficiency… (View Post)1 -
Graphical problem after importing areas from BG1:EE to BG2:EE - water with weird overlay
In the attached screenshot you can see the scene from BG1:EE ported into BG2:EE engine. As you can see there is some strange graphical problem with water going on. It is only present in BG2:EE engine… (View Post)1 -
[14283] UNDEDDAM.EFF is bugged
UNDEDDAM.EFF is assigned to 2 weapons: - BLUN10.ITM (unused in vanilla game although restored by mods) - SW1H79.ITM (Harrower +1, new item added by BG:EE) There are 2 problems: 1. SW1H79 is supposed … (View Post)3