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Dumb Idea.

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  • FigrutFigrut Member Posts: 109
    Beyond a bug fix patch, and a bunch of really neat new content, I think this project might be more "change everything we are allowed to just cause we can, though we can't fix or improve what actually needs it" than "let's make the best product for the fans as possible with one hand tied". The new engine hopefully won't use all the BG2 rules, or there would be no real reason to play just a vanilla fighter even. When a vanilla fighter becomes near lowest dps even in melee and is not even near the top of most survivable, something is kinda upside down.
  • BelgarathMTHBelgarathMTH Member Posts: 5,653
    @Figrut, "linear fighters, quadratic wizards" is a characteristic trope of D&D in general, and not just in BG.

    You choose to be a fighter in a low level D&D game because you will own the game, at least until 10th level or even higher. You can bully everybody else in the game, and no one will be able to challenge your physical prowess. It's just like jocks vis a vis geeks in real life.

    You make this choice, to be a melee fighter or one of its variants, knowing full well, unless you don't really "get" the D&D world, that your eventual fate is going to be to be a "bodyguard", (police officer, soldier, fireman, what have you) to all the wizards and clerics. Rogues get around the whole issue by surviving on their wits, manipulativeness, and sneakiness. (Once again, about like real life.)
  • FigrutFigrut Member Posts: 109
    edited October 2012
    @belgarathmth I would like to think that a fighter could be the better at fighting, if absolutely nothing else.
  • BelgarathMTHBelgarathMTH Member Posts: 5,653
    @Figrut, and so he is. It's just that, sixth, seventh, eighth, and ninth level spells are so much stronger than all that primitive physical stuff in D&D.
  • FigrutFigrut Member Posts: 109
    edited October 2012
    @belgarathmth I am just talking toe-to-toe face stabbin' here for BG1. Using BGII rules scaled to lower level makes the plain fighter pitiful with no times of being premier at anything and no delayed gratification. Specifically, the change in weapon proficiencies. The trade off for other classes only hitting rank 2 or 3 is near moot. What about BG1 made anyone feel that it would be better if fighters were worse at being fighters with less combat capability and equipment options (narrower specialties with best return for investment at lower ranks).
  • BelgarathMTHBelgarathMTH Member Posts: 5,653
    edited October 2012
    @Figrut, well, I think maybe what you're saying, in part, is that you would prefer something like the 3rd edition/Neverwinter Nights rules, where straight fighters are compensated for their deficiencies with extra bonus feats, and being the only class to get weapon specialization.

    Second edition BG rules try to do something similar by only allowing straight fighters to get five pips in any weapon.

    Regardless, the BG:EE devlopers are not allowed to make any rule changes. If you want to play a kitless straight fighter in BG, the main special thing about you is going to be the five pips in one weapon. Nobody else can do that, unmodded.

    EDIT: My, my, I think we've just derailed/hijacked the thread. This is supposed to be about changing the intro movies, I think. If we want to discuss the benefits and drawbacks of the straight fighter class, perhaps we need a separate thread for that. :)
  • KilivitzKilivitz Member Posts: 1,459
    edited October 2012
    People keep asking for more consistency between BG1 and BG2, but when it comes to "beautifully hand painted animated cinematics" (which BG2 had, by the way - the intro to SoA was way better than any other cutscene) for some reason it's not okay.

    This is one of the things I'm most excited about in the EE. For the first time in many years I'm gonna load the game up for the first time not knowing what I'm about to see. It's gonna be fun.
  • Space_hamsterSpace_hamster Member Posts: 950
    How about put the original videos in a sub-menu and call it "bonus content" or some other nonsense and allow us to watch it ANY TIME WE DAMN WELL WANT! =)
  • eksterekster Member Posts: 234
  • CheesebellyCheesebelly Member Posts: 1,727
    edited October 2012
    ekster said:

    @Space_hamster You got youtube for that :p

    240p?
    TWOFOURTY PEEH?!?!

    NUUUUUUUUUUUUUUUUHHH!!! *head asplodes*

    Edit : whoops, seems like I quote-mentioned Space_hamster this way - sorry lad XD

  • LadyRhianLadyRhian Member Posts: 14,694

    I'd prefer an opening video acted out by cats. Can we make that happen? If not real cats, how about people dressed up from the Musical "Cats".

    You ought to ask Mr. Mistoffles, the original conjuring cat...
    http://www.youtube.com/watch?v=nE1XkFRQen4

  • LadyRhianLadyRhian Member Posts: 14,694
    @Moomintroll But the falling cat landed on his feet, so he was okay. :)
  • DJKajuruDJKajuru Member Posts: 3,300
    @Moonintroll , that was really cool!
  • RomulanPaladinRomulanPaladin Member Posts: 188
    Isn't there a site that does movies in 30 seconds with bunnies? Maybe they should do Baldur's Gate...
  • DinoDino Member Posts: 291
    The old cutscenes simply dont stand the test of time together with the upped screen resolution of the interface and scenery.

    Slideshows can be awesome, just check out the intro from IWD2.
  • KaxonKaxon Member Posts: 156
    @Dino Yeah, the storyboarding style is pretty timeless and probably has the best quality/price ratio of any style. Final Fantasy Tactics: War of the Lions was another remake that replaced late 90's 3d rendering with storyboard style animation and I thought it was a good choice.
  • BeetleBeetle Member Posts: 46
    I wouldn't mind if they redo/update the original opening movie. If that's what they do, I hope they remove the cross from the victim's surcoat. I never understood why a knight in the Forgotten Realms would have a cross as a symbol...
  • DinoDino Member Posts: 291
    Beetle said:

    I wouldn't mind if they redo/update the original opening movie. If that's what they do, I hope they remove the cross from the victim's surcoat. I never understood why a knight in the Forgotten Realms would have a cross as a symbol...

    Why not? A cross is a very fundamental symbol. Two lines overlapping. Easy to carve in rock. Id say its probably a common symbol in most worlds.

  • QuartzQuartz Member Posts: 3,853
    Beetle said:

    I wouldn't mind if they redo/update the original opening movie. If that's what they do, I hope they remove the cross from the victim's surcoat. I never understood why a knight in the Forgotten Realms would have a cross as a symbol...

    rofl wow this guy is just asking to spark controversy.
  • Kitteh_On_A_CloudKitteh_On_A_Cloud Member Posts: 1,629
    Judging something you haven't seen yet is makes for today's most common foolishness. Prejudices will only spoil your wish to play BG:EE, so shove them aside until you've played the game yourself.
  • BrudeBrude Member Posts: 560
    Dino said:

    Id say its probably a common symbol in most worlds.

    And obviously, you know this from your extensive travel to ... Other worlds?

    ;-)
  • MornmagorMornmagor Member Posts: 1,160
    edited November 2012
    Beetle said:

    I wouldn't mind if they redo/update the original opening movie. If that's what they do, I hope they remove the cross from the victim's surcoat. I never understood why a knight in the Forgotten Realms would have a cross as a symbol...

    I never understood why people in Baldur's Gate speak english. I want gibberish :p

    For the cross, it was an execution symbol, it could have been used in the FR as well, as it was a really tormenting way to die.

    So theoritically, knights of certain orders could either have it for "wanting to execute in the most painful way the infidels", for fanatical orders.

    Other than that, it is easy to make you believe a knight order is holy or righteous by the use of the cross, because you can easily recognise it in your mind.

    Saves them from having to tell a story for each symbol they use :p

    And a big NYA for Moomintroll, hahaha that pic was epic :p
  • LadyRhianLadyRhian Member Posts: 14,694
    edited November 2012
    @Nathan Sarevok has a hoo hah? Whoa, Nathan, now you've just completely changed my image of him... (where I lurk on the internet, a hoo hah is only possessed by a woman, shall we say. They talk about the "Healing Hoo Hah" and "Magic Hoo Hah" all the time... The term for a man with the same Power is the Healing Male Rooster (male rooster being replaced with the first word in "___ of the Walk".) Thanks! Now I am imagining Male Sarevok with female parts below the waist!
  • QuartzQuartz Member Posts: 3,853
    Mornmagor said:

    I never understood why people in Baldur's Gate speak english. I want gibberish :p

    So full of win. I don't think people realize all the things in the Forgotten Realms that accompany our real-world culture, and if they didn't, we would all be really confused.
  • moody_magemoody_mage Member Posts: 2,054
    I want everyone to wear shoes on their heads. I don't see why our western culture of wearing hats needs to be implemented in a fantasy world.
  • Space_hamsterSpace_hamster Member Posts: 950
    Nathan said:

    @Bhallspawn We vehemently disagree here - the atmosphere created is still great, but the animation doesn't hold up and detracts from it at this point. It's 14 years old, remember. Look at the youtube! Sarevok prowls forward after kicking down the door like he's wearing lead oven mitts and has a pole jammed up his hoo-hah. Nostalgia is great but... people who see that video now won't be affected by it the same way you were when you first saw it if we left it as-is. We want to try and bring that to the new audience.

    If it bugs you that much, though, the original videos aren't going anywhere and you can convert the old videos to WEBM using something free and open source like Miro Converter, and place the videos in BG:EE's override directory to restore the old ones. I'm sure someone will invariably make a mod for BG:EE to do this, 'cause you're probably not the only one who feels this way.

    At any rate, in light of the continuing discussion in this thread here, though, we'll be re-working the intro video using @Moomintroll's excellent storyboard art posted above.

    I still think the original videos would make a cool. "Bonus content" download package, or free download Easter egg. Hopefully SOMEONE OUT THERE will do this ;).
  • eksterekster Member Posts: 234
    It doesn't have to be downloadable. A video like that should be tiny by today's standards. They can just include with the game under some extra section where they can have the old video, along with the old loading screen pictures and concept art (if they have any.)
  • NathanNathan Member Posts: 1,007
    @LadyRhian Bahahah.. well. I suppose that'd just make that encounter for the guy trapped on the roof with Sarevok all the more horrifying for him, wouldn't it? I mean, unless he's into that kinda thing.

    I'll edit it to say butt.
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