#11042 Sorcerer Quick Spell Slots should not reduce to 0 spells available after resting
sarevok57
Member Posts: 6,002
I'm having a weird bug where my quick cast spells for my sorcerer is 0 even after resting, and when I go to "cast spell" then they are back at 6, now I have 3 quick cast spells filled; haste, stoneskin, breach, funny thing is, breach reads 6 while haste and stoneskin read 0, now if I reselect them for quick cast they go back up to 6, but when I rest they go back down to 0, now I did, do EE keeper on my guys ( gave them pretty colors, and gave them monster appearances) but this didn't start happening until after I installed the 1.3 patch, I will attach the file with the bug
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Thanks
Cheers
This is a known problem for sorcerers:
http://forum.baldursgate.com/discussion/37877/11042-sorcerer-quick-spell-slots-should-not-reduce-to-0-spells-available-after-resting
Thanks
as stated in the title, my Charname has Quickslots assigned to spells, and each time i rest i have to reset them, because it's showing '0' in the Quickslot (thus me not being able to use spell) and i have to re-assign the quick slot for it to work properly again. i am using :
-the latest patch (1.3.2064)
-Steam version of BG2:EE
-an Imported Char from BG:EE
on a Win7 machine with everything updated.
If need be, i could make some screenshots.
Thanks for the help, and have a good day.
Also, the spell "Greater Invisibility" doesnt work properly on a sorcerer rather than a mage. When you cast it, it acts the same as normal invis. No matter where you are, behind closed doors even, if you cast or make any action moves it breaks the invis properties. Enemies all over the map can see you after that.
To clarify. Im not talking about casting infront or in sight of enemies. Its as if the invis is completely gone once you attack. Thats not how it works on my mage. I can do whatever i want while invis so long as nothing sees me do it...ill remain invis.
These two issues combined are extremely annoying. I recently purchased this game on the app store for my phone galaxy s3 btw.
Please fix.
Improved invisibility (?) is working fine on my install for mages and sorcerers.
- Enemies that see you cannot target you with spells.
- Attacking someone who becomes visible but still under the spell sees a penalty of 4 to attack rolls.
- All saving throws remain lowered by 4 for the spell duration.
If you are seeing different results could you start a new thread with a save game attached with suitable characters and a description of the behaviour seen please. Also, is your game modded, on pc/mac/etc and Beamdog/Steam/etc.
Thanks
I don't have any mod installed and this is a fresh installation of BG2EE with 1.3 patch.
I have attached a save game with problematic spells put on spell shortcut list.
I can't find any info about any upcoming patches. When is the next patch coming out, and will this bug _finally_ be fixed in that patch?
I'm also on Android, so I do not have access to hotkeys, but I'll give it a try
I've only tried this on the PC version though - it works on Windows and Linux.
Patches seem to have dropped to an annual occurrence - maybe this will be fixed soon after Siege of Dragonspear.