Spawned from the discussion here: https://forums.beamdog.com/discussion/49575/bringing-tieflings-adding-other-planetouched-races-later-to-bg1-2-iwd1-wip/p1
This mod adds Planetouched Races to BGEE and SoD. Currently, Tieflings and Aasimars are implemented. It is intended that Air Genasi, Earth Genasi, Fire Genasi, and Water Genasi will also be added. All races are based on the Planeswalker Handbook Planeswalker Handbook
, 2nd Edition rules, and balanced for BGEE/SoD.
To play as a Tiefling or Aasimar, select elf and then complete character creation as an elf. The Genasi subraces will probably branch off of Human.Tieflings
Carrying the taint of evil in their forms — and perhaps their very souls — tieflings are often persecuted and feared throughout the planes. The distant descendants of humans and evil outsiders, tieflings are regarded as twisted, devious, and untrustworthy. More often than not, this opinion is accurate.
Tieflings have the following traits:
- +1 Intelligence, +1 Charisma, -1 Strength, -1 Wisdom; +1 Constitution, -1 Dexterity*;
- 10% Resistance to Cold, Electricity, & Fire;
- +2 saves vs. Death/Poison & Wands;
- +2 Melee weapon damage Bonus**;
- and +5% Find Traps, +10% Move Silently, +10% Hide in Shadows, & +5% Set Traps.
*Because the game treats Tieflings as renamed Elves, and Elves have +1DEX/-1CON, adjustments are made to bring them back to the human baseline before adjusting their other stats.
**This is meant to help out Tiefling fighters. Because Tiefling fighters will never have greater than 17 Strength (this is Canon in the Planeswalker Handbook), a +2 to melee weapon damage will balance things out.Aasimars
Carrying the blood of a celestial, an aasimar is usually good-aligned and fights against evil in the world. Some aasimars have a minor physical trait suggesting their heritage, such as silver hair, golden eyes, or an unnaturally intense stare.
Aasimars have the following traits:
Air Genasi coming soonEarth Genasi coming soonFire Genasi coming soonWater Genasi coming soon
- +1 Strength, -2 Constitution, & +1 Wisdom;
- +2 saves vs. Spells;
- 10% Resistance to Magic;
- and +10% Find Traps, +5% Move Silently, +10% Hide in Shadows, & +5% Set Traps.
The attached file is to be considered an alpha, as only 2/6 of the new races are added. This mod currently works with BGEE and SoD. It is NOT recommended to use this mod with BG2EE or IWDEE. One person already temporarily broke their IWDEE install.
Thank you for choosing to use Planetouched Races!
Fixed issue where choosing the "Aasimar Origin" ability didn't remove the "Tiefling Origin".
Reworked the spells so that there are no new spell.ids entries required.