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[MOD] Baldurian Bar Hop

bucketfulofsunshinebucketfulofsunshine Member Posts: 11
edited July 20 in BG:EE Mods
A collection of tavern encounters for BGEE. 🍻

Take part in a drinking contest with dwarves, assist an Avowed of Candlekeep with delivering a book, or attend a masquerade of monsters.

The taverns & inns of Baldur's Gate are brimming with adventures for those brave enough to seek them out. Survive the chaos & your party may earn some truly unique (& often humorous) rewards.


V0.9 adds:


Four quests (Fully Booked, Plot Twist, Thirst Things First & Dress to Distress) can be completed.

~

i'm posting v0.9 because there are more quests i plan to add before a v1.0 release. but i'd love to get some feedback & more eyes on the current quests.

the mod can be found HERE at my github.

there are some class & race reactivity in the quests. if you're interested in expanding that to vanilla dialogues, i'd also love more eyes on my reactivity project over HERE.
Post edited by bucketfulofsunshine on

Comments

  • _DD__DD_ Member Posts: 79
    Congratulations on the release and thank you for your work!
  • Kensei_xXxKensei_xXx Member Posts: 486
    More BG1 content is allways great! I did a setup on my EET installation and will see how it works.
  • bucketfulofsunshinebucketfulofsunshine Member Posts: 11
    Thank you both so much for the interest! <3
  • ThrasymachusThrasymachus Member Posts: 982
    Looking forward to trying this on my next run through BG1!
  • AerakarAerakar Member Posts: 1,128
    Same!
  • amyaeamyae Member Posts: 81
    Ran into a very odd bug with the Dress to Distress quest.

    https://www.youtube.com/watch?v=cNeeo_Jh6R8

    Entering the Three Old Kegs with anyone else in my party gets me endlessly teleported between the first floor and the mod added area.

    Dumping everyone from my party allows me to enter the Three Old Kegs without teleporting, but the Usher doesn't seem to spawn, so I can't access the quest.

    I guess there's some weird mod interaction going on, so I've attached my WeiDU log. Let me know if there's anything else I can check.
  • bucketfulofsunshinebucketfulofsunshine Member Posts: 11
    edited July 20
    @amyae thank you for the report & sorry for the bug. :'(

    i've released a new version V0.91 that fixes it.

    though it will require a uninstall & reinstall - so that's likely not viable on this playthrough. :s

    thanks again, everyone, for the interest. <3

    i'm slowly working on adding more quests. mice to meet you should be out in V0.92 (aka fight rats in a tavern, or as a druid talk to them & persuade them to move elsewhere, or as a bard channel the pied piper & lure them out via song). >:)
  • amyaeamyae Member Posts: 81
    No worries, it was funny =D

    I'm just really curious how that happened, if it's explainable to someone who doesn't remember a lot of how WeiDU code works.
  • bucketfulofsunshinebucketfulofsunshine Member Posts: 11
    I uploaded two incorrect scripts to Github. :'(

    And, essentially, without the check the script continued to run indefinitely. So, instead of teleporting the party once, it continued to, uh, Bar Hop. :p

    So...a script that runs when speaking to the Usher needed a proper global check to run only once. o:)
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