I decided to try a sorcerer MC this run and so far I have been pleased. However, I always get nervous when she levels, because I'm not sure which few spells I should have her learn. After last night's run-in with the mages on the ice-island (finding Shandalar's cloak), I'm beginning to wonder if I have made wise choices.
Specifically, she failed a save and got turned into a squirrel. Thankfully, Sirene has dispel magic as one of her innate abilities, or that could have gone horribly. I chose Improved Invisibility 10' and Melf's Minute Meteors for her 3rd level spells, thinking those would be most useful later on, but I'm thinking Minor Globe of Invulnerability might have been a better choice. (I will say that Improved Invisibility has been extremely useful so far)
So, since she is close to leveling up again, I figured I would ask. In a party with two paladins, and artificer, and a true cleric, what should she focus on learning?