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NWN:EE - SOU and the "Lawful-Chaotic|Evil-Good" Continuum
I've been having the hardest time with this, because there is nowhere that declares prior to choosing an action whether it's going to give you "good" points or "bad" points (etc) or in particular the Lawful/Chaotic ones. Sometimes you find out after the fact, but it seems incredibly difficult to get back to Good or Lawful once you've fallen -- which is annoying if it's happened unintentionally.
It's not enough to say that there are certain general universal behaviors that should (and therefore do) qualify for such good points, but if I bashed down a door and incurred negative points for it, then where the hell are my positive points for opening and closing things like a gentleman!?
So now I'm stuck as a monk in the middle of Kel-Garas's tomb and can't level up, and there's nowhere in sight that is offering a decision tree with any explicit "good" on it. Hell, I should just end up being good for simply not being bad for long enough, you know?
Somebody help me lol.