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Adding a Planescape:Torment NPC to Baldur's Gate?

BCaesarBCaesar Member Posts: 453
Just curious, has anyone ever modded adding a Planescape:Torment character to BG1 or BG2?

I was trying to think how it could be done. I assume you'd probably have to use an existing BG2 animation. The sound files are all there already. They'd need a Baldur's-Gate-compatable portrait.

Comments

  • DJKajuruDJKajuru Member Posts: 3,300
    Ages ago there used to be a mod for vanilla BG2 that gave us torment npcs as exportable characters. Most of them are really easy to make, after all (morte can use demilich animation, ignus can use fire elemental and annah, dakkon , vhailor amd fall can use regular human/elven animations). You can even mod a "gain a stat point per level" in the game.
  • BCaesarBCaesar Member Posts: 453
    DJKajuru wrote: »
    Ages ago there used to be a mod for vanilla BG2 that gave us torment npcs as exportable characters. Most of them are really easy to make, after all (morte can use demilich animation, ignus can use fire elemental and annah, dakkon , vhailor amd fall can use regular human/elven animations). You can even mod a "gain a stat point per level" in the game.

    You wouldn't happen to remember the name or at least which website it was one, would you?
  • TygaranTygaran Member Posts: 41
    Not sure if it's what the other poster wad thinking of, but there's an npc mod, Rjali, that adds a bunch of pat related content. That mods main focus, tho, is a multi romance harem type playthru.
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