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Creatures not painting

I have an on spawn script that modifies the appearance of the player races by parts. I have a growing problem of parts not painting and complete creatures not painting until the player walks a distance away and returns. This is a real problem with hostile creatures as they cannot be targeted directly when not painted.

is there a known bug or fix? is there a way in scripting for me to refresh or redraw the creature after the settings are changed?

Comments

  • ProlericProleric Member Posts: 1,281
    The engine has always been buggy when changing parts by script.

    The best solution I've found is to spawn the creature in a holding area which players can't enter, tweak the parts, then give the creature an action to jump to the desired spawn point in the PC's area.

    It works better if you don't give the creature any other appearance-related tasks, such as equipping random clothes. Better to choose a random template with clothes already equipped - though that can mean a lot of templates.
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