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[AI] Companions often go a different path and attract unnecessary enemies

Ian579Ian579 Member Posts: 241
edited October 2020 in Technical Support
After I enter a room which has multiple doors, one or more of my companions often go a different path in order to enter the room from other doors and catch me up. But they can attract unnecessary enemies on that path. This happens a lot.

Such a behavior is also illogical in dangerous dungeons.
Post edited by Ian579 on

Comments

  • Ian579Ian579 Member Posts: 241
    edited October 2020
    The solution could be an option which forces companions to walk in player's trail.
    Post edited by Ian579 on
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