Excuse me Please:
I am not sure if this question ought go here or in the Builders section, but,
I am having a subtle issue with onspawn/onconv make petrified.
while using the examples provided byCustom NPC/Monster Statues
does indeed make the NPC encased in stone,... it also causes them to look ... weird, unnatural.
especially if scene expects the discovered petrified creatures walked upon a Medusa unawares or were engaged with the Medusa in combat; or consider Library scene in XP2_Chapter2, how cool would it be to have an NPC petrified while "reading."
Currently, the NPCs look like they were dipped in freezing cold water first, then turned to stone.
What can be done to adjust the a fore mentioned scripting (or something else) to make them look more natural?
on a related, but not super critical note, how can said "statue" then be made untargetable/unattackable?
Thank you for the assistance in trying to understand this,...