Never mind-after days of trying to fix it, I got it
spitzig
Member Posts: 2
I'm trying to add two items. One is Slythe's invitation. Not having that will mean loading a save that is I don't know how old. The other is the scroll case. That's just for convenience.
I know of three ways to add them. I can't get any of them to work for different reasons.
EEkeeper isn't working. It sees the save files-even the pics from the files. But when I try to load a save, EEkeaper dies. I don't see a log file to do any kind of troubleshooting.
I've also tried Nearinfinity. I was able to add a bottle of wine from Durlag's Tower to the potion bag, but can't figure out how to add directly to inventory.
Using debug mode doesn't work.
I put this in the baldur.lua file:
SetPrivateProfileString('Program Options','Debug Mode','1')
It did not give access to debugging CTRL Space just paused the game.
I noticed the similarity in format in the baldur.ini file, so I added this to it:
'Program Options','Debug Mode','1'
That gave me debug mode, but C:CreateItem("BOOTS01") I get:
lua: indexed expression not a table
Active Stack:
Active Stack:
I also tried it the lua file altered and unaltered.
It looks like the kind of error you'd get from using a function with the wrong parameters, so I tried adding things to the function. I thought maybe it would be something like the number of the given item to be created. No change.
I see the ini file has this from what I've tried:
'Lua Edit', 'String0', 'C:CreateItem("BOOTS01", 4) ',
'Lua Edit', 'String1', 'C:CreateItem("Boots01") ',
'Lua Edit', 'String2', 'C:CreateItem("Boots01") ',
'Lua Edit', 'String3', 'C:CreateItem("Boot01") ',
'Lua Edit', 'String4', 'C:CreateItem("Boot01")',
'Lua Edit', 'String5', 'C:CreateItem("Boot01,4,1,1")',
'Lua Edit', 'String6', 'C:CreateItem("Boot01,4")',
'Lua Edit', 'String7', 'C:CreateItem("Boot01")',
'Lua Edit', 'String8', 'C:CreateItem("Boot01,4,1")',
'Lua Edit', 'String9', 'C:CreateItem(''Boot01,4,1'')'
I know of three ways to add them. I can't get any of them to work for different reasons.
EEkeeper isn't working. It sees the save files-even the pics from the files. But when I try to load a save, EEkeaper dies. I don't see a log file to do any kind of troubleshooting.
I've also tried Nearinfinity. I was able to add a bottle of wine from Durlag's Tower to the potion bag, but can't figure out how to add directly to inventory.
Using debug mode doesn't work.
I put this in the baldur.lua file:
SetPrivateProfileString('Program Options','Debug Mode','1')
It did not give access to debugging CTRL Space just paused the game.
I noticed the similarity in format in the baldur.ini file, so I added this to it:
'Program Options','Debug Mode','1'
That gave me debug mode, but C:CreateItem("BOOTS01") I get:
lua: indexed expression not a table
Active Stack:
Active Stack:
I also tried it the lua file altered and unaltered.
It looks like the kind of error you'd get from using a function with the wrong parameters, so I tried adding things to the function. I thought maybe it would be something like the number of the given item to be created. No change.
I see the ini file has this from what I've tried:
'Lua Edit', 'String0', 'C:CreateItem("BOOTS01", 4) ',
'Lua Edit', 'String1', 'C:CreateItem("Boots01") ',
'Lua Edit', 'String2', 'C:CreateItem("Boots01") ',
'Lua Edit', 'String3', 'C:CreateItem("Boot01") ',
'Lua Edit', 'String4', 'C:CreateItem("Boot01")',
'Lua Edit', 'String5', 'C:CreateItem("Boot01,4,1,1")',
'Lua Edit', 'String6', 'C:CreateItem("Boot01,4")',
'Lua Edit', 'String7', 'C:CreateItem("Boot01")',
'Lua Edit', 'String8', 'C:CreateItem("Boot01,4,1")',
'Lua Edit', 'String9', 'C:CreateItem(''Boot01,4,1'')'
0
Comments
if what you are trying to import is boots of speed which is "boot01" then it would look like this;
C:CreateItem("boot01")
numbers after the item code correspond to stack sizes
so for example if you were importing arrows ( arow01 ) and if you wanted a stack of 100 it would look like this;
C:CreateItem("arow01",100)
this also works for items that have charges like wands for example, this will set the charge amount
if you need scythe's invitation then the correct code for that is;
C:CreateItem("misc78")
and if you are looking for the scroll case then try using the code;
C:CreateItem("bag03")
also if you have NI you can just add item; misc78 and bag03 to your inventory as well