Shapeshifter thac0

why is werewolf-shapeshifter thac0 so bad?
thac0 of all classes at exp 2500000, strength 17, weapon +3 :
fighter -4
monk -2
ranger, paladin 0
cleric 4
thief, bard, shaman 6
druid, shapeshifter (werewolf form) 8
mage, sorcerer 11
in case of half-orc with 19 str picture gets even worse...
is there any workaround for this?
thac0 of all classes at exp 2500000, strength 17, weapon +3 :
fighter -4
monk -2
ranger, paladin 0
cleric 4
thief, bard, shaman 6
druid, shapeshifter (werewolf form) 8
mage, sorcerer 11
in case of half-orc with 19 str picture gets even worse...
is there any workaround for this?
Post edited by Gelsomino on
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At 2,500,000 XP they are only level 14, meaning not so good ThAC0.
But after 3,000,000 XP, they level up faster and their thAC0 improves.
And then, shapeshift forms have a drawback that isn't immediately obvious: no to-hit bonus on the weapon's attack ability. You get a strength bonus, but that's all. Manufactured weapons with high enchantment are just better at hitting things.
So, what are the werewolf forms actually good for? The basic form is good for hitting things at low levels. The greater werewolf form isn't good for hitting things at its level, but it's a fantastic tank. 50% elemental resistances, high magic resistance, incredible AC, and even regeneration (in patch 2.6). The shapeshifter tanks up front, and the rest of the party dishes out the damage.
so, as a workaround, how about concentrating on these spells/effects:
Hold
Paralyze
Sleep
Unconsciousness
Stun
Web
because under those effects target gets hit 100% regardless of attacker thac0
will it work mostly or do later tough enemies are mostly immune to these?
do i have some bug, or is it designed that way?
is it worth to dual to fighter for dagger grandmastery and second point in two-handed weapons?
You can do all sorts of nonsense with those shapeshift tokens ... like build a whole party of werewolves, only one of which is an actual Shapeshifter druid. (I've done that. It was fun.)
so your shapeshifter actually spread the lycanthropy
now i used console and here are the stats of max level characters:
fighter lvl 40
str 18/00
longsword +3
thac0 -9
apr 3
dmg 15-22
shapeshifter lvl 31
"strength of stone" buff
thac0 -1
apr 3
dmg 17-27
dual class shapeshifter lvl 13 -> fighter lvl 37
without "strength of stone" buff, because of very low caster level of 13 it will be dispelled easily
thac0 -7
apr 5
dmg 17-27
with "strength of stone" buff, for fights where enemy does not have dispel
thac0 -10
apr 5
dmg 22-32
well, to my surprise i just discovered that shapeshifters are not as bad as i thoght, in SCS anyway, i have not tested in unmodded game
if i missed something feel free to add/correct
EE Fixpack doesn't allow shapeshift forms to benefit from either weapons proficiencies or weapons styles bonus by the way.
Also Strength of stone is not present in unmodded game.