Blade is inzanly good!

Yo after like 20 years++ i tried my first bard.
And i gotta say theese things are inzanly good.
I went for a blade, because based on description it seemed the most fun.
Solo run, xp cap removed.
In only 2-3 evenings it had powerplayed itself true inzane difficulty reaching 2,25mill experience and level 20... Im used to play legacy of bhaal, so i guess it strengten my feeling of it a little when i suddenly play inzane. I just had little time to play, so speeded it up.
Next part in spoilers, why its so fantastic good:
And i gotta say theese things are inzanly good.
I went for a blade, because based on description it seemed the most fun.
Solo run, xp cap removed.
In only 2-3 evenings it had powerplayed itself true inzane difficulty reaching 2,25mill experience and level 20... Im used to play legacy of bhaal, so i guess it strengten my feeling of it a little when i suddenly play inzane. I just had little time to play, so speeded it up.
Next part in spoilers, why its so fantastic good:
- You start with offensive spin from lvl 1. Boosting both movement, attackspeed and thaco! It's a better start than most other classes. It works with ranged and it works with melee.
- Level 2 is reached instantly and you have access to both blind and sleep
- You get all the spells you need: Blind, Magic Missle, Sleep, Invisibility, Mirror immage, Blur, Web, Skulltrap, haste, minor invulvernity, stoneskin, improved invisibility etc. And that is enought to survive 99% of all traps with double damage. You also have animate dead, and spider dawn if u want.
- You get to use all wands except Wand of Heaven, immensly good. Sleep wand save spell slots, firewand is strong, icewand is good vs fire resistant monsters, summon wands, light wand etc
- In bg2ee you can start WOL exploit immidatly
- Access to use all mage scrolls
- Use all items
- Spike traps etc
- Most early battles are won with a single skulltrap, i started with like 70 skulltrap damage in bg2ee
- Did not have to delay any battles, currently full clearing amn area for area, liches, vampires, mages and all
- The harp from ulgoth's beard with domination is extreame. Cloak of algernon is -2 saving throw, this is -4 and with 20 charges... A key item to win legacy of bhaal mode easy
- I dont have Rogue Balancing mode, but part of that would make it even stronger
- 1 profience all wepons, want to use azuredge? Mace of disruption? Casomyr? Silver blade? Flails, maxes, swords, whatever, bard got you covered.
Pickpocket also allows you to fix economy easy..
Bard song: I dont even need it. Have not read what it even does. Its more for teamplay i guess, or exploitment with bard hat
- Level 2 is reached instantly and you have access to both blind and sleep
- You get all the spells you need: Blind, Magic Missle, Sleep, Invisibility, Mirror immage, Blur, Web, Skulltrap, haste, minor invulvernity, stoneskin, improved invisibility etc. And that is enought to survive 99% of all traps with double damage. You also have animate dead, and spider dawn if u want.
- You get to use all wands except Wand of Heaven, immensly good. Sleep wand save spell slots, firewand is strong, icewand is good vs fire resistant monsters, summon wands, light wand etc
- In bg2ee you can start WOL exploit immidatly
- Access to use all mage scrolls
- Use all items
- Spike traps etc
- Most early battles are won with a single skulltrap, i started with like 70 skulltrap damage in bg2ee
- Did not have to delay any battles, currently full clearing amn area for area, liches, vampires, mages and all
- The harp from ulgoth's beard with domination is extreame. Cloak of algernon is -2 saving throw, this is -4 and with 20 charges... A key item to win legacy of bhaal mode easy
- I dont have Rogue Balancing mode, but part of that would make it even stronger
- 1 profience all wepons, want to use azuredge? Mace of disruption? Casomyr? Silver blade? Flails, maxes, swords, whatever, bard got you covered.
Pickpocket also allows you to fix economy easy..
Bard song: I dont even need it. Have not read what it even does. Its more for teamplay i guess, or exploitment with bard hat
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Comments
Since i solo im kinda overleveled. So i guess that helps.
But adding bhaalpower on top, combined with book of strenght and ur at 25strenght for when needed.
Else there is quite a lot of potion of heorism in both games. You could actually keep chugging them 24/7 ;P
I do however see the thaco be a little low in legacy of bhaal, but i think one could be within tresholds, heavy misslead would also add the stealth bonus.
The no spell sones are hard though, same with wild magic zones. But then its all about item abilities.
Other fun features/exploits:
WOL + Pots
WOL + Efreeti bottle
WOL + Golem Manual
WOL + Misslead + Cloak of deflection + Wand of lighning
WOL + Horn of Valhalla
Because i started my Blade run on work. We work from 07:00 to 19:00, sometimes to 23:00. And I only had a few days left of the worktrip when i started it. And i had recently runned true bg1ee several times and was kinda prefering to get to bg2ee quicklier. I use more or less the same method to cheeze my way true legacy of bhaal on every run, with a few exceptions for when im a class that can cast arcane magic. So wanted to be able to fight certain stuff earlier.
Else i always do more or less the same.
2. Belt from gorion circle, gem from tree, kill npc for gear.
3. Ring +1
4. Friendly arm inn wizard ring
5. I avoid flamedance now, cba wait 1 hour for all the guards to break their wepon on that hoogoblin, so unless i have some spells like sleep or command i leave him for now
6. Farmland, kill sonner, if possible sneak loot ankegg cave, mostly for sanctuary people, ye can risk it with oil of speed + stealh etc
7. Deliver bowl and level up, then sneak past ankegg to ulgoth's
8. Buy Scroll of domination for any class that can use it, or bard instrument etc, find +1 sword to sell or use
9. Bergeost, Marv dialog, then mercenary/bounty hunter in tavern after allowing him to hunt you all the way to algernon, then charm algernon to get cloak without rep loss
10. Firebead again.
11. Mace of stun
12. Steal sword when night at blacksmith
13. Buy shortbow+1 or sling+1 for ranged option
14. Go south, charm orgillion, help him kill other gorrillion for letter. Then use him to help kill zurlag boots hogoblin and loot cave. If orgillion dies, then charm hoogoblin and let him die fighting his comrades.
15. Pick up ammu, travel to naskel
16. Ankegg armor, talk to noober for xp. And pick up potion of invisibility from mansion.
17. Travel left of mine, bring wolf to boy for xp
18. Travel northwesst until brage, teleports you back naskel. If meeting any winterwolf the belt will help you safely spend like 30 minuts killing it
19. Travel to mine map, pick up wand then travel east.
20. Loot mountain, talk to gnome for scroll, then bring samulet to friendly arm\s inn
21. Flamedance ring, either kill, or charm the wizard, use all his spell on hoogoblin and he will die after. Then kill off remaining HP of flamedance hoogoblin. Then enter friendly arm inn, kill Jaheira and Khalid for pot of invi.
22. Charm wolf and use him to help kill belt ogre
23. Bergeost, deliver ammu and letter.
24. Go and charm gnoll slasher to aid you in killing the 2 other gnolls, pick up perdue sword
25. Buy whatever you need from high hedge
26. Open up map ready for shaol, deal with here if relevant ranged, or if can wield helm wait and make sure ogre mage happens
27. Basilisk from mutamin garden. Use Ghorax and cloak of algernon to spead up the process and make it safe. Its important to be quick.
28. Open up travels to Durlag's tower, kill the 2 doomguards if relevant spells/wands etc.
29. If have not done it yet, make sure to loot ankegg cave, and make sure to give farmer 100 gold by innitating second dialog
30. Now make sure to buy all scroll of stone to flesh, and protection from petrification from carival
31. Charm Priest in Temple, have him summon his skeleton warrior and kill the nymphs for 8k xp.
32. Basilisk exploit top of durlag tower
33. Now clean up everything else: Shaol+Orge mage, ogre mage and swordman with glove, 2 adventure parties, valley of tombs etc, then naskel mines. and story progression
So i use this method mostly, i may mix up what order etc sometimes, and arcane casters enter high hedge earlier for spell purchases.