Skip to content

[bug] Green Seas

LuneverLunever Member Posts: 307
edited November 2012 in Fixed
Applying the BG 2 engine to BG1 results in a terrible greenish sea. However, for Tutu there is a mod called DeGreenFilter. It might prove useful to EE too.
Post edited by Tanthalas on

Comments

  • CheesebellyCheesebelly Member Posts: 1,727
    I think the green waters only appear at an improved frame rate? (or whatever you're calling the thing, to speed up the game, under the config). Hopefully the devs will keep in mind that as it sure is annoying!
  • LuneverLunever Member Posts: 307
    I don't think this has to do anything with the fram rate, rather with the bitmaps involved. DeGreenFilter rewrites about 1 GB of graphics when it is installed, and after that all BG1 maps look exactly as they are supposed to in Tutu.
  • Greenman019Greenman019 Member Posts: 206
    Ye it's nothing to do with frame rate, I think it was due to 3d acceleration introduced in the BG2 engine which resulted in water having a green tint to it.
  • CheesebellyCheesebelly Member Posts: 1,727
    Oh, that makes sense, thanks for clarifying! :)
  • BhryaenBhryaen Member Posts: 2,874
    Whaddya think this is? Tutu or somethin'? :-P
  • LuneverLunever Member Posts: 307
    It is a Tutu problem - but it it might become an EE problem too.
  • BalquoBalquo Member, Developer Posts: 2,746
    @Tanthalas fixed ;)

    I need access outside of beta to change this stuff myself... meh
  • TanthalasTanthalas Member Posts: 6,738
    @Balquo

    Not really sure how you ended up being a moderator only on the beta side.

    @Nathan can you fix that?
  • NathanNathan Member Posts: 1,007
Sign In or Register to comment.