I have just downloaded the Mac OSX version and have tried to complete Firebead's quest, however, Tethoril only encourages me to speak to Gorion and not give the scroll...
Expected behaviour: after getting the quest from FB, Tethoril should give the ID-scroll.
Mac I try to speak to Tethtoril regarding the Identify Scroll quest. He tells me to talk to Gorion & then refuses to speak to me about anything. He should give me an Identify Scroll to take back to Firebead. I have already spoken to Firebead & the Quest is in my Journal.
A workaround if you have enabled the Console, type CLUAConsole:CreateItem("SCRL75") into the console to get an identify scroll and then talk to Firebead.
I also noticed that Karan and Parda no longer walks to me automatically when I leave those houses, but instead they wait in the very corners of candlekeep walls and only approach me when I walk by and have them in sight.
I was about to make a post regarding this quest. I'm on Windows 7 Pro 64-bit OS. I also tried it on my Windows 8 partition on my Macbook Pro and same thing happens. Guess I'll have to use the console!
I've already reported this but here is a quickfix in the mean time. This may require a new game to work.
Stick both files in the override folder.
This works for me, though you have to initiate conversation with Tethtoril, didn't he come up to talk to you originally?
He initiates conversation once his timer has expired. It's always worked this way. So if you go to him straight away from starting a new game his timer will still be counting down.
I've already reported this but here is a quickfix in the mean time. This may require a new game to work.
Stick both files in the override folder.
This works for me, though you have to initiate conversation with Tethtoril, didn't he come up to talk to you originally?
He initiates conversation once his timer has expired. It's always worked this way. So if you go to him straight away from starting a new game his timer will still be counting down.
I also noticed that Karan and Parda no longer walks to me automatically when I leave those houses, but instead they wait in the very corners of candlekeep walls and only approach me when I walk by and have them in sight.
Is this multiplayer or singleplayer? The way it works now is that he spawns off screen and makes his way to the PC. I just tested and it works fine. But I was testing in singleplayer.
@Balquo I also play singleplayer, this is weird. It seems my game is broken then, but I don't know why. I had SCS installed but I uninstalled it before downloading this patch, no other mods.
Tethroil refuses to give me the Identify scroll to complete Firebead Elvenhair's quest in Candlekeep. He should give the scroll after accepting the quest.
A workaround if you have enabled the Console, type CLUAConsole:CreateItem("SCRL75") into the console to get an identify scroll and then talk to Firebead.
Comments
I try to speak to Tethtoril regarding the Identify Scroll quest. He tells me to talk to Gorion & then refuses to speak to me about anything. He should give me an Identify Scroll to take back to Firebead.
I have already spoken to Firebead & the Quest is in my Journal.
CLUAConsole:CreateItem("SCRL75")
into the console to get an identify scroll and then talk to Firebead.
Stick both files in the override folder.
I also tried it on my Windows 8 partition on my Macbook Pro and same thing happens. Guess I'll have to use the console!
I also play singleplayer, this is weird. It seems my game is broken then, but I don't know why. I had SCS installed but I uninstalled it before downloading this patch, no other mods.