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your best Icewind dale II party! infinity engine/DnD with cool new things!

zur312zur312 Member Posts: 1,366
shield dwarf barbarian with 18+/16/18/3/18/1
shield dwarf cleric of tempus 18+/16/18/3/18/1 fighting cleric
human druid 16/18/18/3/18+/3 spells + shapeshifting
drow rogue(1)/conjurer 11/20/16/20+/8/5
human sorc 9/18/18/3/10/18+



a little explanation about party and %=% of kills
barb = tank/dps (26%) with 2hand greater swords
dwarf cleric = almost 2nd tank/buffer (24%) supposed to be 2hand great axe but for now cool mace
druid=powerfull as all hell with shapeshifting into giants and later on half dragons + aoe like sorc (25%)
sorc=aoe fire damage (14%)
drow rouge/conjurer=thief+ a little chaos with spells (8%)


for powergaming purpose
-druid is the best later on explanation
-i think those melee classes are not that good
-my cleric would be better as monk1/clericX human for wisdom armor bonuses and adding into wisdom not strenght probably for better effect on spells
-drow rouge/conjurer is from JUPP but i dunno without fireballs mages are weird
-i think now it is a little too easy when druid + sorc go into room and cast 2x sunfire for the win
-druid on mods in 1v1 > barb or cleric


mods
-tactics
-improved druid spells and shapeshifting
-some tweaks fixes and patches



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