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BG 2 Guidance and Easter Eggs

HeindrichHeindrich Member, Moderator Posts: 2,959
I have just finished my first run of BG EE and imported my charname into BG 2, and recovered from the shocking events at the start of the game…

I can’t believe Dynaheir is dead! She was crucial in the final battle against Sarevok when half my party was dead or magically incapacitated!


Anyways as I find my way out of my starting predicament. I got a slightly odd request to make… I want some advice/hints, but not spoilers to the plot… Let me explain…

One thing that kinda bugged me about BG 1 was that there were things you can do/find that can make your life much easier, especially in the early game, but you’d never think of doing/looking it if you just played without any outside help.

For example, the Firebeard gold trick, the Ring of Magery, Ankheg Plate etc…


When I struggled with BG 1 Vanilla as a total noob, I felt compelled to find a decent walkthrough/guide, which obviously made life a lot easier, but also took something away from the experience. For example when I read a guide to work through the chaotic mess of quests in the city of Baldur’s Gate, the game felt very mechanical and dull as I just follow instructions one by one. In contrast, struggling my own way through Durlag’s Tower and the other quests from TotSC was far more immersive and rewarding.

So… I’d really appreciate it if somebody can just tell me/list the equivalents of
Ring of Magery, Ankheg Plate, Golden Pantaloons
in BG 2, if they still exist, without revealing anything of the plot. I guess some people might think of them as spoilers, but since they have no relation to the plot, I just regard them as easter eggs that I don’t wanna miss out on, but I really don't want to fall to the temptation of looking for a walkthrough again.

Any general advice for my first run of BG 2 would also be welcome.

Thanks in advance.

Comments

  • WispWisp Member Posts: 1,102

    * You can pickpocket a nice ring from Ribald.
    * An extra-dimensional being in Trademeet possesses a bottle you can pickpocket.
    * If you hang on to the Golden Pantaloons and take the less noble path in a quest where a lady is being held for ransom, you will eventually be able make use of these curious items (in ToB).
    * Be on the lookout for concealed doors.

    There are fewer freebies lying around in BG2, Tab highlight also makes it easier to find area containers. There isn't that much that you wouldn't find without external help, but I may be overlooking something.
  • ZanianZanian Member Posts: 332
    Buy a Protection from Undead scroll at one of the temples, then scour the inn at the Gates district. There's an extremely nice (and in the right circumstances, overpowered) item in there for a low-lvl party.

    Since you mentioned the Firebeard gold trick, there's a cheesy way to get fully decked out in epic gear as soon as you escape Irenicus' dungeon. (The duplication glitch followed by a trip to Ribald's and the special vendors).
  • SionIVSionIV Member Posts: 2,689
    edited July 2013


    1.) Pickpocket the ring from Ribald.

    2.) There is a group of adventurers in the tavern in waukeens that you can fight. They aren't there for any quest or such but you can talk your way into a fight. They have great gear for everyone in your party including the first and easiest way to get a ring of Invisibility and full plate. Just remember to save before you fight and put everyone onto the rogue because he will leave when he get wounded and you lose out on his gear if he does that.

    3.) Items like ring of Invisbility and other items are sometimes bugged when you pick them up and have many more charges. If you sell the item before you rest you can get much more gold from the items. The ring from the rogue at the tavern can either sell for 900 gold or 3700 (If i remember right) depending on if you sleep or not. There are also some weapons in the game that will sell for 1 gold, try to rest a couple of hours and they will get their normal price.

    4.) There are many magical items that are laying around the town. In the docks next to the dwarf at the water is an axe +1. Ontop of the tavern in the slums is a house where you can get a warhammer +1.

    5.) If you have ToB installed then you can travel to watchers keep. The first level is quite easy and the monsters you fight there (Except statues) scale with your level. So you should be able to clear out the first level of watchers keep for some nice loot, just be careful of the traps in there. Before you go into watchers keep there is also a vendor outside that will sell you some amazing items you can buy for a hefty price.

    6.) Money isn't a problem in BG2. At the start you'll most probably be thinking "Shit... 30 000 gold for a crossbow!?" but it isn't that much. Some quests will reward you with 10 000 gold and there are so many magical items you won't use that you can sell for 2 000 - 3 000 gold.

    7.) Get a mages lisence as quick as possible. Most people don't know this before they have played through the game several times, but you can buy a mage lisence in government district that will let you cast spells without the cowled wizards teleporting in. First time you cast a spell you'll get warned and the next time they will teleport in and most probably kill your whole party. You are safe casting spells inside, it's only out on the street they will spawn.

    8.) The graveyard has some really nice loot in the tombs that you can pick up early on.

    There aren't as many things as in BG1 laying around. And there isn't anything in the game that comes close to that ring of wizardry you get in BG1.

  • HeindrichHeindrich Member, Moderator Posts: 2,959
    edited July 2013
    Thanks guys. Much appreciated.

    In terms of NPCs, there is no 'canon party' in BG 2 is there? I've already rescued Aerie and just ran into Anomen and Nalia. Given that my charname is a Fighter/Mage, Imoen is Thief/Mage and Aerie is Mage/Cleric, I thought Anomen should be more appropriate, at least for now. Oh I am sticking with Minsc and Jaheira, both of them have grown on me, especially Minsc.

    Are there any particularly useful NPCs or any particularly useless ones that I should avoid? (My party is Good-aligned)

  • WispWisp Member Posts: 1,102
    edited July 2013

    You may want to take Yoshimo. Not that he is exceptionally useful, but he does play a part of the main story. Other than that, it's just a matter of taste and composition. All the NPCs are good, or at least perhaps viable (*cough* Cernd *cough*). You may also want to take one or more of Jaheira, Aerie and Viconia, assuming you are playing a male protagonist. (Otherwise it's Anomen or mods.)

  • HeindrichHeindrich Member, Moderator Posts: 2,959
    edited July 2013
    Wisp said:


    You may want to take Yoshimo. Not that he is exceptionally useful, but he does play a part of the main story. Other than that, it's just a matter of taste and composition. All the NPCs are good, or at least perhaps viable (*cough* Cernd *cough*). You may also want to take one or more of Jaheira, Aerie and Viconia, assuming you are playing a male protagonist. (Otherwise it's Anomen or mods.)

    Yup I forgot to mention Yoshimo. Of course I did recruit him. He's pretty awesome, especially given what happens just after I break out of prison... his skills are even more essential now. My charname is Eastern themed, so I would've kept Yoshimo for RP purposes regardless.

    I need to find some guantlets of dex for Anomen... he'd be a good tank if not for his woeful Dex...




  • SionIVSionIV Member Posts: 2,689
    edited July 2013
    Some people want to say that there is no canon party and have lots of reasons why they think this. But there is a canon party in BG2 even if it's not 119% official.

    Imoen
    Jaheira
    Minsc
    You

    You won't have Imoen through the whole game and they killed of 2 NPC's so that you have the option to take 3 new people with you. But if you follow story it's those that are Canon and the last two spots are filled by your need and choise.

    Now for useful people and those that should probably be avoided.

    Aerie : Aerie is a great NPC and can grow very powerful when you get further into the game. You can romance her and the combination of Cleric/Mage is incredible powerful. She is one of the NPC you either love or hate because of her damsel in distress personality.

    Anome : Anomen is the most 'useful' divine spellcaster in the game. Viconia get more spells than he does but with his fighter levels he can fight much better than her and he doesn't have a low constitution. Great cleric here but the same goes for his personality as with Aerie, you either like him or dislike him. He's more "frustrating" if you're female as it's their romance option. But gameplay wise he is incredible powerful.

    Cernd : Most people dislike Cernd. He is a shapeshifter and only truly shines when he reaches level 13 which is far into the game. The greater werewolf is amazing mid game and kind of fade out late game. His personality is quite boring and bland, and he doesn't really add that much to the party. He is very nice to have along with you on his quest with the druids but after that most people leave him. I have played through the whole game with him in my party and he really doesn't add that much to the conversation or gameplay.

    Edwin : Best spellcaster in the game and hilarious dialogues. If you're playing evil you want Edwin in your party. But as with most evil characters in the game it's kind of hard and not that enjoyable to have them if you're playing good.

    Haer'dalis : Haer'dalis is a very powerful character. When you first look at him you're probably thinking "What?" But his amazing kit (Blade) along with level 2-5 arcane protection spells he is one if not the best NPC tank in the whole game. He requires a little meta gaming and you need to put time into him to get the most out of him, but if you do he is just amazing. His personality is very unique and his personal quest is great. The only problem with his personal quest is that when you go through the portal (You'll know when you see it) you can't return to the normal world until you have completed it and there are some very powerful creatures there. It's one of the only times in BG2 you can get stuck and lose out on your game unless you cheat or reload 10 000 times. Haer'dalis also romance Aerie and depending on if you also do it the dialogues will change, he can be quite frustrating if you romance Aerie aswell but it's possible to get through it with a good ending.

    Imoen : Imoen is pretty much like in BG1 except you don't have her for most of the game and she will have dual classed to a mage. It's kind of hard to fit her back into the party after you have got comfortable with your party and most probably don't want to lose out on one of them for her. I would advise you to remove one of your party members before you go onto the ship (You'll know) as if you throw someone away there you won't be able to get them again. But if you remove one party member before boarding the ship you can get them back later. Imoens personality will change a bit and it's quite interesting to follow her through this change.

    Jaheira : Jaheira is one of the options for male and romance. She has the most complete romance in the game and very many small side quests and things you can do. She also has one of the hardest romances in the game to complete but once you do, the other seem kind of bland. She is a very strong character gameplay wise and you can get her right from the start. Put a shield on her and she'll be a great tank. She is one of the two druid NPC's you can get with you.

    Jan : Jan is one of the thiefs in the game and probably the best one. He brings magic to the table and some great personal items. He also has the most interesting dialogues in the game and you're going to laugh your arse of when he talks to the rest of your party. His stories about his uncles, turnips and everything else is truly unique and he is in my opinion the most interesting NPC in the game.

    Keldorn : Keldorn is a paladin but not only that, he is also an inquisitor which happens to be one of the most powerful kits in the game. If you give him gauntlets of dexterity he has amazing stats in everything. You can also get quite early on an amazing two handed sword for him that he will carry with him the rest of the game. The inquisitor makes the hardest fights (Mages) in the game quite trivial as his dispell magic is much higher level than a mages and will strip most if not all protection spells in the game. Start combat with him throwing the dispel magic at the enemy group and all the hard fights will seem very easy. He also has a very good personality and is truly a knight, i love his personal quest and he has some nice dialogues to add to your game. He is one my favorite NPC's in BG2. He is very strong gameplay wise.

    Korgan : He is such an amazing fighter with an even greater kit. If you're playing evil you must have this guy in your party, if you're playing good it's fun to see him falling in love with Aerie but other than that you shouldn't have him in your party.

    Mazzy : She is a great fighter with some very frustrating proficiency points. She has some alright personal gear but she comes with free haste spells and strength spells that you can use on her. She is a great fighter and got shorty saving throws along with good stats, you're just going to have to figure out what to do with her proficiency points. You also get her in a quite hard quest which she wants to finish.

    Minsc : What to say here? Same lovely personality with lots of fun dialogues and his stats have improved from BG1. If you liked him in BG1 you'll love him even more in BG2.

    Nalia : She is a bad thief and an alright mage. She is kind of an Imoen clone and her personality can be quite frustrating at times. She is a part of one of the best quests in the game but it can be done without having her in your party. I don't like her and she doesn't really add that much to the party.

    Valygar : He is a great character when you look at gameplay and his personal quest, but when you're done with that he is kind of bland and his dialogues aren't that good. If you have Mazzy in your party it's great to also have Valygar as they got some nice banter with her making him her squire. He is a good fighter but that's pretty much all there is to him in my opinion.

    Viconia : She is one of the NPC's you can romance as a male. Her stats aren't the best except her great wisdom and dexterity. She has abyssmal constitution score and the low STR can be upgraded with a belt. She has some great dialogue and the romance with her is very unique. You can turn her alignment later on in the game if you want. She is alright gameplay wise and her dialogues are great, she also gets free magic resistance for being a drow. She will end up fighting with Keldorn and he WILL chunk her as he is much more powerful. Also all romances and adventure in this game doesn't always have a good ending....

    Yoshimo
    : Such a great thief with a good personality but later on in the game you'll be very shocked unless you already know about it. It's one of the reason almost no one takes him into their party.


    This is my opinion and i'm sure some people will disagree with me.
  • WispWisp Member Posts: 1,102
    edited July 2013
    SionIV said:


    Yoshimo

    : Such a great thief with a good personality but later on in the game you'll be very shocked unless you already know about it. It's one of the reason almost no one takes him into their party.

    If you don't mind me saying so, that's just ridiculous. Virtually everyone I know of take Yoshimo. The fact he meshes well with Imoen just seals the deal. Consider yourself disagreed with :)

  • ZanianZanian Member Posts: 332
    @SionIV Good post that covers it all, but quite heavy on the spoiler part in my opinion.

    And doesn't Mazzy have proficiency points in short bows? The best bow in the game is a shortbow, making her a great ranged fighter with the added bonus' of both arcane and divine spells (in a way).

    Also, by installing the shapeshifting bit of the tweaks pack mod (a mod that's basically a must-have), Cernd suddenly becomes just as viable a follower as the rest. (With a fairly interesting little quest too)

    And yeah, Aerie is a powerhouse, without a doubt the strongest NPC there is. And I for one am pro-damsel. I just want to put her in my pocket and shield her from all the bad stuff. :)

    And Keldorn, while almost a must if you're not playing a pally yourself, is... not really a good guy. I just can't stand that racist short-tempered better-than-thou geezer.

    /My 2 cents.
  • SionIVSionIV Member Posts: 2,689
    edited July 2013
    Yoshimo

    Why would you take and spend time with someone that you lose 1/3th through the game? I know almost no one that take him with them because of that. People are also complaining about too few rogues in the game and you know why they say that? Because they don't use Yoshimo.


    1.) Most bows in the game are useless as the hardest fights are immune to them. The best BOW in the game is the tuigan short bow, but the firetooth crossbow is the best ranged weapon in the game.

    2.) I agree that with mods you can improve Cernd but in the original game he isn't that good nor interesting.

    3.) Keldorn is true to his character and he might be racist but he is still a good person.

    4.) I forgot to mention that Keldorn also has the best personal items in the game. A full plate +1 with +1 saving throws and free action, and a two handed sword +2 that got a great special ability that can damage monsters that require a much higher weapon to deal with.
  • WispWisp Member Posts: 1,102
    edited July 2013
    SionIV said:

    Yoshimo

    Why would you take and spend time with someone that you lose 1/3th through the game? I know almost no one that take him with them because of that. People are also complaining about too few rogues in the game and you know why they say that? Because they don't use Yoshimo.

    You take him because he is an interesting character/personality that enriches the story and because he's easily the best thief available (and a very decent thief in absolute terms). Between Imoen's independent learning and bringing a certain something to a certain priest you can also recoup quite a lot of the XP you "lost" by having him along. Perhaps the XP is a bigger issue if you vacuum chapter 2 before you progress the main story, but taking the cruise at an earlier point is very viable and you aren't required to put it off for as long as possible.


    Edit: and the Tweakpack Shapeshifter is, IMO, ludicrously overpowered.
  • SionIVSionIV Member Posts: 2,689
    edited July 2013
    Wisp said:

    SionIV said:

    Yoshimo

    Why would you take and spend time with someone that you lose 1/3th through the game? I know almost no one that take him with them because of that. People are also complaining about too few rogues in the game and you know why they say that? Because they don't use Yoshimo.

    You take him because he is an interesting character/personality that enriches the story and because he's easily the best thief available (and a very decent thief in absolute terms). Between Imoen's independent learning and bringing a certain something to a certain priest you can also recoup quite a lot of the XP you "lost" by having him along. Perhaps the XP is a bigger issue if you vacuum chapter 2 before you progress the main story, but taking the cruise at an earlier point is very viable and you aren't required to put it off for as long as possible.

    You take him the first time because of the interesting Character/personality and plot he is included in. But after you done that 1-2 times you stop taking him unless you have a RP reason for doing so.

    Jan is the better character and he can get just as good thief skills with his personal items.

    The reason you want to vacuum up for experience before taking the cruise is the Beholder lair and mindflayers. Alot of the optional stuff in the Underdark is very hard and requires very much meta knowledge or loads of reloads. I don't normally rush to get Imoen as she doesn't add much to the quests you left out doing, it almost feels like they wanted you to clear everything before going after her.

    I love Yoshimo and the first times i used him it was fantastic, but i wish they had added a way to get him back.


    [Edited] : Agreed with the shapeshifter mod being way too powerful. I haven't yet found a shapeshifter mod i enjoyed as i will not be throwing claws around in my inventory.
  • WispWisp Member Posts: 1,102
    SionIV said:


    [Spoiler] You take him the first time because of the interesting Character/personality and plot he is included in. But after you done that 1-2 times you stop taking him unless you have a RP reason for doing so.

    Jan is the better character and he can get just as good thief skills with his personal items.

    The reason you want to vacuum up for experience before taking the cruise is the Beholder lair and mindflayers. Alot of the optional stuff in the Underdark is very hard and requires very much meta knowledge or loads of reloads. I don't normally rush to get Imoen as she doesn't add much to the quests you left out doing, it almost feels like they wanted you to clear everything before going after her.

    I love Yoshimo and the first times i used him it was fantastic, but i wish they had added a way to get him back. [/spoiler]

    [Spoiler]
    Right. RP. Yoshimo does his part better than the alternative. Saemon may be entertaining, in a vexing sort of way, but he makes for a weaker plot.

    You can come back to the Underdark later. The optional parts will still be there when you return. Given the optional nature of virtually all of chaper 2 (to the point where Thax and Firky are both very obviously optional do-when-you-please fights), I would disagree with the characterisation that it feels like you were meant to clear out everything in one go.

    As you say, people complain about the thieves in BG2, because all you have to choose from is Yoshimo/Imoen and Jan. Two choices hardly makes for great variety. If you like Imoen (and many do, for rational reasons or otherwise) it can (as you say) be hard to fit her into your party, unless you take Yoshimo.
    [/spoiler]
  • HeindrichHeindrich Member, Moderator Posts: 2,959
    edited July 2013
    SionIV said:

    Wow thanks! This is really useful.

    atcDave told me ages ago that NPC interactions are far more significant in BG 2 compared to BG 1. I can certainly see that now.

    So it looks like a lot of NPCs have their own individual storylines and quests, kinda like Dorn and Neera in BG EE. I guess this means a 'completionist' run is basically impossible since I can't use all the NPCs? Looks like I got some tough decisions to make... Given I have a major problem with magic in BG games, I probably need to find Keldorn asap, lol... but who to give up instead?! Ahh decisions...

    Oh yeah, in BG 1, you don't really come across some of the NPCs until quite deep into the game (Viconia, Quayle, Shar-teel, Tiax etc) Is this true for some of the BG 2 NPCs too? (Specifically how quickly can I find Keldorn if I tried?)

    ps: I am avoiding all the spoiler boxes, but I guess something major happens with Yoshimo.
  • WispWisp Member Posts: 1,102
    edited July 2013

    Is this true for some of the BG 2 NPCs too? (Specifically how quickly can I find Keldorn if I tried?)

    Most of them are easily found if you know where to look. Edwin, Mazzy and Haer'Dalis are a bit more involved (listed from less to more), and several of the others have some sort of quest you need to do, or they get uppity and leave. Keldorn can be found within 15 minutes if you wanted to, but he wants you do do something (I don't recall if you actually have to do it or if he just whines at you). Edit: you don't actually have to do it right away.
  • ZanianZanian Member Posts: 332
    @SionIV I was actually referring to the Shortbow of Gesen, because it can, in fact, hit said enemies, since it doesn't take ammunition enchantment into account.
  • HeindrichHeindrich Member, Moderator Posts: 2,959
    edited July 2013
    Ok so I have decided to use the following party for SoA and ToB...

    *Fighter/Mage (MC) Half-Elf Charname, Lawful Neutral. Imported from BG EE, scimitar and long bow weapon proficiencies to represent an eastern (Shou Lung) character. I really need to learn to use his magic better as I tend to use him as a slightly underpowered melee fighter.

    *Keldorn: I have a real problem with enemy casters, so his anti-magic abilities should be very useful.

    *Aerie: I hear casters are crucial in BG 2. Her starting location was very convenient, and her romance option is the only one that kinda makes sense for a good-aligned party. (Jaheira is old enough to be Charname's mother, at least!)

    *Jaheira: She seems stronger in BG 2 compared to BG 1, and has a lot of related quests, so I think I'll keep her even if she is the most annoying of the canon NPCs from BG 1.

    *Minsc: He is actually the most expendable NPC in terms of gaming utility. But I just cannot let go of Minsc and Boo!

    *Imoen: I guess I'll be reunited with her in time, and I just cannot say no to good ol' Imoen'. Until then, Yoshimo will be the stand-in party thief.

    I have a few questions before I finalise this strategy and go look for Keldorn...

    1) I'm aware that in the long run, Imoen will be my only thief, and since she's already dualled into a mage, she will never improve her thief skills. Is that gonna be a problem for SoA and ToB endgame? Will there be traps that I cannot deal with, or important door/chests that I won't be able to open as a result?

    2) I don't know how the romance thing will work, but will having both Jaheira and Aerie cause a problem? Like will Jaheira leave if I accept Aerie and reject (or do not pursue) her advances? If that's the case I might as well replace her now and recruit Anomen, which works nicely RP-wise if I also have Keldorn.

    3) Is the above party reasonably powerful/capable? I am not a powergamer (my charname still has just 16 Str and 16 Cons even after the tomes I gave him in BG EE), so although I don't look to dominate the game, getting owned all the time is no fun either. Also given charname is not overpowered, I really do need a capable party around him. (Like Dynaheir and Khalid really carried him through the tough endgame battles in BG EE and Minsc has over 50% of kills so far in my BG 2 run. lol)

  • WispWisp Member Posts: 1,102
    edited July 2013


    1) I'm aware that in the long run, Imoen will be my only thief, and since she's already dualled into a mage, she will never improve her thief skills. Is that gonna be a problem for SoA and ToB endgame? Will there be traps that I cannot deal with, or important door/chests that I won't be able to open as a result?

    No. Her skills are good enough for all but a few traps, and you find gear to assist with the rest.


    2) I don't know how the romance thing will work, but will having both Jaheira and Aerie cause a problem? Like will Jaheira leave if I accept Aerie and reject (or do not pursue) her advances? If that's the case I might as well replace her now and recruit Anomen, which works nicely RP-wise if I also have Keldorn.

    Having two or more on-going romances is an anticipated scenario, with dedicated content. Eventually, you will have to choose, but choosing one over the other does not result in anyone leaving. However, be aware that there are things that can "kill" the romance. For instance, if the romanceable party member is both dead and removed from the party (petrified or imprisoned, for instance), it's romance over. You can also say certain things, or make certain choices that terminate the romance.


    3) Is the above party reasonably powerful/capable? I am not a powergamer (my charname still has just 16 Str and 16 Cons even after the tomes I gave him in BG EE), so although I don't look to dominate the game, getting owned all the time is no fun either. Also given charname is not overpowered, I really do need a capable party around him. (Like Dynaheir and Khalid really carried him through the tough endgame battles in BG EE and Minsc has over 50% of kills so far in my BG 2 run. lol)

    You should probably unequip any armour you may have on your protagonist and have him ready to cast spells at any time. The main point of a F/M is to let magic be your armour (while letting you throw in a few offensive casts as well). Two spells you'll want to be on the lookout for, now that you are in BG2, are Stoneskin and Protection From Magical Weapons. Also, Spirit Armor, if you don't already know it. But your party's fine.
  • sarevok57sarevok57 Member Posts: 5,975
    imoen can be used as a thief for the whole game, because basically you only need lock picking and trap disarming, but her trap disarming is a little low, luckily there are 2 rings in the game, that can give her a boost to her lock picking and trap disarming to make her great, I will do spoiler tags to give you and idea where they can be found, but you are going to have to search for them :)

    ring of lockpicks:
    if you take the shadow thieve's side at the beginning of chapter 3, one of the thieves will hold this item in aran's compound somewhere :) , or if you side with Bodhi, there will eventually come a grand fight of a rival guild, and one of the more guild members will have the ring on his person


    ring of danger sense:
    you need to get into the planar sphere (in the slums district), be diligent on your searching for the ring and you will find it, use that TAB key a lot, but to get to the planar sphere you are going to need valagar's assistance in some fashion, if by some chance you only have his body, DO NOT, give it away


    the above spoilers gave vague directions on how to obtain these items so as to not take the fun out of finding them, plus imoen later in the game is going to be able to wear some nifty chainmail
    in chapter 7 I believe
    and this will lower her thief skills, so if you are wearing those 2 rings, you will be set to go
  • sarevok57sarevok57 Member Posts: 5,975
    plus my opinion for minsc is, if you are going to have keldorn in your party, you should give minsc weapon and board, type weaponry because having two tank characters using two handed weapons is really going to hurt the AC, with minsc I would probably go with axe or flail, since there are some great axes and flails in bg2
  • SionIVSionIV Member Posts: 2,689
    1.) When you're getting Keldorn then there is a certain path you should take. Please read ahead, not a major spoiler.

    [Spoiler] When you get down into the sewer you have three paths to take. The one to the west leads to a very hard fight and the one in the middle (North-west) also leads to a complicated fight. You should head down (North) and hug the east wall of the dungeon and walk around the place so you'll walk around the middle of the map and never touch the west part. You'll see Keldorn fight a zombie and you can talk to him and recruit him, when you have got him then walk back the same way you came. This way you won't have to fight anything except a few goblings [/spoiler]

    2.) You'll have the option to chose which person you want to romance, and there will be additional content if you are romancing two at one point. You'll notice when the dialogue to pick will come up, it's quite obviouse. Once you told a person that you're not interested in them their normal dialogue will still continue and they won't leave the party unless you tell them to.

    3.) That party is powerful enough to go through the game, it's one of the stronger ones.

    4.) It's possible to kill a romance through options in dialogues and death to the NPC. These aren't always obviouse and it is possible to kill the romance without knowing. This is why i would advice you to download shadowkeeper if you haven't, as with shadowkeeper you can actually see if the romance is active. And if it's dead it's possible to very easily turn it on again through shadowkeeper. I advice doing this if you have gone a long time without any dialogues and you feel that the last romance option might have turned out badly, Viconia is especially hard because you'll have to be cruel to her through some options.

    5.) The romance dialogues will come from REAL time and not game time. If you rest 20 days you probably won't get any dialogues while if you go away from the computer and return 30 minute later you'll probably have a romance dialogue on your screen. There are also some dialogues that require spesific things like Jaheira got quite a few you need to be out in the nature to get, and there are a few you'll need to sleep for them to appear (The mature ones) . You don't have to worry about this as by playing the game normally you should be fine and get through everything, but if you're romancing Jaheira and feeling that things are going a little slow then try to head out of the town and do a quest or two there. Also if you're romancing Jaheira and one of her side quests pop up, you should put the rest of your stuff to the side for a moment and complete this instead of waiting as some romance dialogues are connected to completing here side quests.
  • raxtorenraxtoren Member Posts: 228
    edited July 2013
    I had a good party, and finished BG2 with: Me, as a fighter tank, Minsc as a 2h dps, jaheria got to switch between ranged/buffer to off tank with scimitar+ shield, Aerie for healing and buffs, Edwin (...evil mage) for pure magical dps. And Imoen as a mage back-up and thief skills.

    This party was good enough to finish the game, so dont worry about "which" party members you pick.

    I will though say that ... I think Minsc,Jaheria,Imoen are canon. which make sense, you got beast of a melee fighter, 1 buffer/healer who can off-tank, and a thief who is the 2nd best mage in BG2.

    Oh and I dont know which class you are, but either face magic with magic, like a character like Edwin.... or for God Sake get Keldorn who can dispel.
    There is tons of magic in BG2 :O

    ps! don't listen to faqs and guides or other peoples opinion (...beside mine :P ) when they say character X suck etc. I was 14 and hardly knew any english at all, in fact it was probably one of my first games in another language. And for me Aerie was superb for ex, to mix priest with mage spells mean you can buff/heal fantastic, now sure... there is probably some super duper combo that is much better, if you do your math, but if you play on normal - every character bring something to the table, they truly do.

    And yes, maybe you figured it out by now, my party was "good" and I managed to keep Edwin+ Minsc together, I dont know how though.

    Also, if you have Aerie,Imoen and Jaheria together, you have so many options ANYTIME.
    you can change so Jaheria and Aerie focus on healing in a long dungeon and during boss fights you swap their spells out for pure dps and buffing.
  • HeindrichHeindrich Member, Moderator Posts: 2,959
    SionIV said:

    1.) When you're getting Keldorn then there is a certain path you should take. Please read ahead, not a major spoiler.

    [Spoiler] When you get down into the sewer you have three paths to take. The one to the west leads to a very hard fight and the one in the middle (North-west) also leads to a complicated fight. You should head down (North) and hug the east wall of the dungeon and walk around the place so you'll walk around the middle of the map and never touch the west part. You'll see Keldorn fight a zombie and you can talk to him and recruit him, when you have got him then walk back the same way you came. This way you won't have to fight anything except a few goblings [/spoiler]

    Ah I am glad you mentioned this. So that fight WAS difficult! I was starting to think that maybe I am just terrible and incompetent at this game lol. I stumbled into that random party just east of Keldorn on my first search for him, and promptly got slaughtered. The second time I went around the centre (in gaming experience, there's always something nasty in the sewers, especially in an arena shaped centre), picked up Keldorn, and thought, 'now I'd be strong enough to take on those damned casters!'... got owned again. I thought 'okay... so I was too cocky, didn't even pre-buff... this time I'll chant/bless/stone-skin/draw-upon-holy-might etc...' Once more, I got owned... -.-

    Oh and the random party in the tavern near the starting location... I actually stumbled into them before you mentioned it, just after emerging from prison and looking for a place to rest. They owned me too, so I reloaded and left them alone. Now that I have Aerie and Keldorn, I might go back and see if I can handle them now.

    Maybe BG 2 is not harder than BG 1 overall, but the early game sure seems harder, no easy gnolls, xvarts or kolbolds to slaughter... Even rescuing Aerie took a bit of effort since charname's (non-magical) scimitar cannot even hurt shadows. There are so many quests open to me (I wandered around the Copper Coronet and talked to people) I am not sure which ones are easy and which ones will require some levelling before attempted. From a RP perspective I feel like I should go to help Nalia asap, since she mentioned urgency and all that, but I'm a bit wary of leaving the city given that I am still getting owned regularly in it. lol Similarly, RP-wise, I really should deal with the Unseen Eye cult since I just picked up Keldorn, but if I cannot even handle the random sewer bandits, outside, it feels like a warning that that particular quest is also out of my league for now. (Like how everyone you meet warns you about how lethal Durlag's Tower is before you enter, not to mention the battle-horrors outside.)



  • HeindrichHeindrich Member, Moderator Posts: 2,959
    raxtoren said:


    Oh and I dont know which class you are, but either face magic with magic, like a character like Edwin.... or for God Sake get Keldorn who can dispel.
    There is tons of magic in BG2 :O

    I mentioned my charname class and chosen party composition in a comment above.

    Also I know Edwin is awesome, but I cannot stand his whining in a good party. I've already got Aerie and Jaheira for the complaining...


  • WispWisp Member Posts: 1,102

    There are so many quests open to me (I wandered around the Copper Coronet and talked to people) I am not sure which ones are easy and which ones will require some levelling before attempted.

    There are some goings-on at the Copper Coronet you may want to look into. Nalia's keep is also suitable for one of the first quests you do. Keldorn's is a bit steeper. If you go to the City Gates and talk to one Flydian, you will be engaged for another quest outside Athkatla that is pretty forgiving.
  • karnor00karnor00 Member Posts: 680
    That adventuring party in the sewers have some really nice equipment. But it's a very difficult fight when you just start out.
  • raxtorenraxtoren Member Posts: 228

    raxtoren said:


    Oh and I dont know which class you are, but either face magic with magic, like a character like Edwin.... or for God Sake get Keldorn who can dispel.
    There is tons of magic in BG2 :O

    I mentioned my charname class and chosen party composition in a comment above.

    Also I know Edwin is awesome, but I cannot stand his whining in a good party. I've already got Aerie and Jaheira for the complaining...



    If you took with you Aerie, then also include Minsc - he will be her new "witch bodyguard".
  • sarevok57sarevok57 Member Posts: 5,975
    if you are having lots of trouble with those sewer guys, here is an easy way for your team to defeat them:
    make sure you have "protection from fire" cast on your melee guys, level 3 cleric spell, then make sure you have "fireball" as many as you can memorized, first, do all your pre-buffing that you think is necessary, then start throwing fireballs in there direction, -just out of the baddies line of sight, but close enough to hit them- if baddies start coming towards you send in tanks to do some squishing, and keep hamming fireballs, since your tanks are immune to fire with the handy dandy protection from fire, the fireballs wont hurt you, plus the enemy clerics first offensive spell is spell strike, so that also gives you some leeway, if everything goes well all you will have left is that mage in the end, and just have keldorn use dispel magic on him, then kicky-choppy, mage should go down, a favourite tactic of mine when fighting groups like that is cast protection from fire on my melee tanks and then just hucking in fireballs after them, and especially when you combine items of fire protection with protection from fire, the fireballs will actually heal your characters - since your fire resistance will be over 100%- now talk about offense and defense
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