NPC's only for their sidequests [spoilers]
OperativeNL
Member Posts: 146
Hi, I'm soloing BG:EE at the moment and I'd like to play the sidequests which come along with Dorn, Neera and Rasaad. However I don't want to have them tagging along for the ride. I just want to get them into my party, do their quest storyline and kick them out again. How do I do this? What triggers their quests? Where should I go to make their quest start etc?
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Dorn's is simpler: take him to Nashkel and talk to the woman outside the inn, then find Kryll north of the Firewine. In chapter 5, you'll find Simmeon just outside Baldur's Gate - that's the last encounter of the quest.
The new NPCs add quite a few nice items, but nothing brokenly powerful. If you're looking for a list of full additions to the game in BG:EE (and there are quite a few) then have a look here:
http://forum.baldursgate.com/discussion/8110/major-spoilers-a-guide-to-new-magic-items
Neera triggers her dialogue relatively soon if you travel around and rest a few times, that unlocks her map.
Rasaad also needs access to Baldur's Gate, no real point in dragging him around before Cloakwood is done. For the dialogue, the usual travel around/rest a lot.
I think I read that you don't need to keep Neera and Rasaad once their areas are on the map, and will just appear on the scene for their pre-fight dialogues. No guarantee on that though; it's not working for Dorn, but it could be because his encounters are not on new areas (Kryll is on the map where you find Samuel the deserter and the stash with the fire protection ring; Simmeon is above Quayle, on the bridge).