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Monk with an offhand weapon?!

So my friend was playing with his monk and stuck a club in his offhand. That shouldn't be allowed, right?

What's more he kept his mainhand APR and got an extra attack with the club making him almost useful.

Not WAI surely?

Comments

  • Lord_TansheronLord_Tansheron Member Posts: 4,211
    This is I believe a fix that the EE brought. Before, monks were coded very weirdly and could not use offhands, but now they can. This functionality is, afaik, completely intentional.

    "Almost useful" is pretty fitting though, Monks are still far from spectacular even with extra APR :P
    JuliusBorisov
  • bob_vengbob_veng Member Posts: 2,308
    this is so strange because it makes it look like monks fight with only one arm when unarmed.
  • WowoWowo Member Posts: 2,064

    This is I believe a fix that the EE brought. Before, monks were coded very weirdly and could not use offhands, but now they can. This functionality is, afaik, completely intentional.

    "Almost useful" is pretty fitting though, Monks are still far from spectacular even with extra APR :P

    How can it be intentional when they aren't allowed to invest in two weapon fighting?

    The whole premise of monk combat is that they use their whole body to fight and hence can't use a weapon.
  • Lord_TansheronLord_Tansheron Member Posts: 4,211
    I guess from a logic standpoint it's not THAT weird, you can use an offhand sword as an effective defense, while still attacking bare-handed. Well, still weird I suppose but not unheard of (I've seen this in some story at least once).
  • bob_vengbob_veng Member Posts: 2,308
    yeah it's sort of a trope, hybrid weapon/unarmed fighting you can see it in certain kung fu movies but why would the monk gain additional attacks? apparently because he was previously fighting with only one hand.
  • Lord_TansheronLord_Tansheron Member Posts: 4,211
    I guess you could argue that it's easier to find a fast rhythm of attack/deflect/counterattack if a weapon is involved, particularly if fighting people with weapons themselves (which you'd presumably have to dodge instead of parrying, costing time and rhythm).

    Of course, in the end it's a bit of suspension of disbelief since naturally real martial arts fighting works quite differently from the D&D version...
  • GamingFreakGamingFreak Member Posts: 639
    used to be a bug where you could get bonus APR for fists with off-hand Scarlet Ninja-to in BG2 as well, though I think they fixed it since last I checked it didn't give the bonus APR with fists.
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