*sigh*. I suppose this is what I get for 'roleplaying'...
We're all in agreement that 8PM is no time for adventurers to hit the hay, I'm sure. So Shammers the elven sorcerer and co. sat around in the Copper Coronet for a few hours, shooting the dung and drinking Amnian ale. Summary: I hit Ctrl+T a few times to advance the in-game timer.
A few rests after this, I noticed that Jaheira's first nightmare about Khalid wasn't triggering. I used the GetGlobal console command to check what the "JaheiraRomance" timer was up to, and it was at 400K odd. I walked around a bit, checked again... still at the same figure.
So I checked another variable, "MinscRemindsImnesvale". I should note that his first reminder had triggered as intended, just after I stepped out of the D'Arnise keep. However, the timer appeared to be static when checking it.
Later on, Anomen started carping on about how important he is, which I presumed to be the first dialogue of his quest to become less of a jackass. Again, no prompting required... however, Jaheira's anxiety dream still wasn't occurring without console correction, and the two timers I was using the console to check (Jaheira's and Minsc's) didn't seem to be advancing of their own volition.
I jumped into another save, checked the NeeraLoveTalksTimer variable using the console, walked around a bit, checked it again... likewise, no movement. I should point out that I haven't used Ctrl+T on this save.
Now, to my questions:
1) Am I completely misinterpreting the way in-game timers work? (I know Jaheira's romance was always prone to bugs, and if Overhaul hasn't managed to fix the pathfinding [despite their bold claims that the latest patch did], it's perfectly feasible that they didn't fix this);
2) If not, has Ctrl+T (or something else) graunched my game?
3) If it has, is there any way to fix it? I'd really not like to have to play through having to manually calibrate all the sub-plots, and invariably missing a bunch of dialogue that won't trigger.
Thanks in advance.