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#11629 [All] Playing solo should not cause the game to freeze during Poquelin's final cutscene

infapi00infapi00 Member Posts: 8
edited February 2015 in IWD:EE Bugs (v1.4.0)
1. Load the attached saved game.
2. There is a portal to Jerrod's Stone. Enter on the portal.
3. A dialogue with Poquelin starts.
4. No matter what you say, the dialogue finishes with Poquelin throwing a spell that opens the stone.

Observed

Poquelin throws the spell. There are some lights on the stone. After that nothing happens, and it seems that you get stuck on the cutscene, as you can't open the game menus, save your game, load, etc. Anyway, the game doesn't get frozen. For example, the standing animation of Poquelin works. At that point your only options is Alt+Tab in order to close the game.

Expected

According to some some youtube videos and walkthroughs [1], after the spell, Everard appears and close the portal, and then Poquelin attacks you.

Notes

Tested on a Dell m4800, with a Firepro AMD graphics card.

The party is just one character sorcerer (it was a solo run since the beginning).

No mods used.


[1] http://www.gamebanshee.com/icewinddale/walkthrough/crystaltower.php
Post edited by Jalily on

Comments

  • AlexTAlexT Member Posts: 760
    Confirmed, thanks.

    This seems to only affect solo players. It will be fixed in the upcoming patch.
  • infapi00infapi00 Member Posts: 8
    Hi. Today I got an update, and this bug is not present. Thanks for fixing it so quickly.

    Regards
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