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Custom weapon specialization table for a new kit?
So I have an idea for a kit (TBA) that really needs the PnP specialization table (not the IE version) as part of it's balance. This would be from the "Players Option: Combat & Tactics" for 2nd ed book which AFAIK is what introduced Grandmastery etc beyond just "specialized" to AD&D.
Can one create custom effects from a player adding pips in a weapon, while having that kit (or the IE) try to use the effects the current table uses?