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Is IWD1/2 more "open" than BG2?
NWN1 was the best RPG of my life. I liked a lot, BG2 i finished but is an average game IMHO. Too linear. And i din't liked the dungeons layouts. I was playing module "based" on nwn and liked a lot, then searched some gameplays and found the game good. My unique critique is the lack of a "quick cast menu", in nwn if i wanna cast a spell, i simple click or press a hotkey. In BG1/2, i need to click on a icon, then search my spell without any text indicating what spell i an selecting and possibility to customize the order and let the most used spells first.
Other question. There are any differences between steam and gog versions of IWD?