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Is there a Mod that makes Skull Trap work better?

Necromanx2Necromanx2 Member Posts: 1,246
I have had many instances where I set skull traps in the path on enemies, just to have them walk past them (literally right through them) without setting them off.
I had one not go off in a path I needed to take. So I had a summons walk right up to the trap without it going off. I had to march in circles around the trap before it triggered.

Is there a mod that makes skull traps actually go off when someone gets within 20' like the description says?

Comments

  • ArunsunArunsun Member Posts: 1,592
    I believe there is a component in Tweaks Anthology that's supposed to remove the delay on magical trap (so Skull Trap, but also Glyph of Warding and Delayed fireball)
  • [Deleted User][Deleted User] Posts: 0
    edited February 2018
    The user and all related content has been deleted.
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