Stacking Spells and/or Abilities that do the same thing?
Jidokwon
Member Posts: 395
I just learned that the wizard spell Cat's Grace stacks with the harper scout ability of the same name. I've tested this one and they do stack. Is this intended or will it be nerfed? I've heard some other spells and abilities that are similar also stack, such as Owl's Wisdom and Owl's Insight or the Bull's Strength spell and the Bull's Strength feat. (Thanks: http://nwn.wikia.com/wiki/Stack) If intended, is there a full list of similar spells and abilities that do stack that anyone can point me to, please? If there isn't a full list available, it'd be nice if a developer could shed some light here. Do *most* arcane vs divine vs abilities (feats) stack when they're very similar, if not identical, in nature?
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Comments
-Dave
Bull's Strength, for example, uses the same spell ID (line 9 in spells.2da) whether cast as a sorceror or cleric (doesn't stack). The bull's strength feat (line 478 in feats.2da) stacks with the spell because the feat refers to spell ID 614 in spells.2da - even though it uses the same spell script as the spell.
Personally, I don't see it as an unintended mechanic.
Also, some featspells [harper/BG/assassin/etc] may reuse spellIDs. This has various technical issues, and I forget what featspells do this, but we have fixed and re-routed a number of related problems over the years on our server. My best resource when trying to figure out what features and bugs the game shipped with is to check the nwn wiki, or, if it's not quickly obvious from there, run nwnexplorer and start looking at the 2da files directly.
-Dave
At any rate, I believe NWN would be a better and more balanced game without the crazy buffing pre-combat. Stacked buffs and protections also make PCs look like a ridiculous mess.
5e handles buffing really well by basically allowing a much more limited selection and requiring concentration. So you have to choose instead of just stacking 15 spells on everyone.
The stacking rules apply to everything not just ability bonuses and AC bonuses.
The main issue is that NWN doesn't have a built in "type" variable for effects so you can't discern between enhancement bonus to ability score, sacred bonus to ability score, size bonus to ability score, other typed bonuses to ability score, and untyped bonuses to ability scores.