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Recent Update Breaks "Exterior, Foggy" [fixed by patch]

TarotRedhandTarotRedhand Member Posts: 990
edited May 2018 in Builders - Toolset
I have submitted a bug report. I have an area that relies on the video setting "Exterior, Foggy" in the area properties. Up till now it has worked fine with things disappearing gracefully into the fog. Went to edit it this morning and this is what I got instead -



Whether they've "lost" a texture or not, I've no idea. All I know is that once fog clipping distance is reached, pow! Pure black.

TR

Post edited by TarotRedhand on
dTd

Comments

  • DerpCityDerpCity Member, Moderator Posts: 295
    I don't think this relates to specific fog settings but rather tileset based, as I've noticed this too on a variety of areas, such as the Microset Tileset, the first area of Hilltop (Rural Winter) in SoU (didn't play past that point once I saw the bug), the Desert tileset, and the Castle Exterior tileset. Each had the "Black Wall of Death" as I've dubbed it while at different fog settings. Meanwhile, I'm pretty sure the City Tileset and interiors weren't affected. Regardless, I hope this gets fixed soon.

    dTd
  • nivniv Member, Moderator, Developer Posts: 393
    Repro'ed, tracking internally. Thanks for the report.

    JuliusBorisovTarotRedhandDerpCity
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