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Problem with rendering the willow tree placeable and static check box.
So I kept having "freeze" (1 to 2 seconds) problems in one particular area and I thought it was due to exiting an encounter but it was just coincidence that the moment I exited that particular encounter trigger, the willow trees I had placed further back would render. It kinda hit me when I went to place another willow tree in another area and it took awhile for the toolset to give me one to place. Once I removed the willow trees from the area, the "freeze" problem went away. So then I started looking at the properties and wanted to try checking the tree's "static" box to see if that would help. But I can't set it to static (box won't stay checked) and can't remember if this was always the case for all the newer trees or is this some recent change/problem.
Anyway it might be a good idea to check out the large willow tree placeable?
Edit: Maybe I just had corrupted willow trees? I placed new ones in the same area and same spots, messed with the useable, plot, static check boxes a bit (reopened properties to see static doesn't stay checked) and now I'm not having any issues with those trees or the area. I don't know.