Fighter to mage at level 3- worth the loss of specialist spell slot?
RedWizard
Member Posts: 242
Yeah, I know the best is to dual at level 7, but it feels way too much like a chore to get level 8 in mage, especially in a game like BG1 where you aren't gaining thousands and thousands of xp every quest/enemy, and I like to play with a 6 person party.
So my question is if dualing a fighter to mage at level 3 is going to be worth the loss of the specialist spell slot, I guess I'd get a nice hp boost+ the one from familiar, enough so that my mage doesn't get one shotted by a random kobold, plus the helm for crit protection. Also, assuming I specialize in longbows, will my thaco be enough to actually hit the enemies?
So my question is if dualing a fighter to mage at level 3 is going to be worth the loss of the specialist spell slot, I guess I'd get a nice hp boost+ the one from familiar, enough so that my mage doesn't get one shotted by a random kobold, plus the helm for crit protection. Also, assuming I specialize in longbows, will my thaco be enough to actually hit the enemies?
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Honestly, Find Familiar reduces the need to splash a level or three of fighter if you're primarily looking for hp gain.
Dual-classing is meant to be a pain in the ass because it's super powerful in the long run. Ya gotta work for it.