Leopard Boots should called God Boots
Kharador
Member Posts: 215
Another bug found. Originally The boots of leopard increase only your speed. But now also doubles your attack per turn and all the actions that you do. Now I could play soloing if I wanted...
Thanks Beamdog! ¬¬
It's suspicious that people have already beaten the game and only I have complained of this bug... ¬¬
Thanks Beamdog! ¬¬
It's suspicious that people have already beaten the game and only I have complained of this bug... ¬¬
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Comments
I don't recall whether this was intended or not, though.
But thnx anyway for taking your time to report !
In BG2, they granted you haste and all the benefits that come with it. Seeing as it runs through the BG2 engine, that means they also give you haste and all the benefits that come with it.
http://forum.baldursgate.com/discussion/9131/bugs-ive-found#latest
Anyway, here in BG1 it is obviously too op to have perma-haste.
Possibilities seem to be:
- It actually grants extra attacks, meaning the game can't separate between regular haste and movement-only haste (major bug).
- The effect is interpreted as regular haste by the UI only and increases the attack count on the character screen, but doesn't really give extra attacks (minor bug).
- If it doubles the amount of attacks there's something very wrong (movement-only haste interpreted as improved haste), but this is unlikely. Also this can't be determined from a baseline of 1 attack as it would turn into 2 attacks with both regular and improved haste.
It could be that some parts of the game engine just looked at the effect without looking at its subtype. I do think it caused problems when you tried to cast Haste or the like on someone wearing the boots.
Edit: I see Nukenin already made this point
And the description in BG2 only mentions: "increases the wearer's movement speed".
It is possible to add an effect that reduces the APR by 1, so it would become a Haste just as regads the walking speed.
Or substitute the haste effect with a movement rate increasement.
Whatever, imo it just shouldn't stay like this. As it was in BG2... Unluckly.
Am I missing something here?