Bug Bounty: Neera Clone
I ditched Neera to make room for a temporary party member, and she returned to the FAI. When I went back to get her, she had somehow spawned a clone of herself in the same place she was standing, trapping the "real" Neera on top of it. I couldn't initiate dialog with her because it gave the error "Neera appears busy," as she was trying to come up to me to talk. I moved my char next to her, the dialog fired alright, and I readded her to my group. The clone was still there, so on a whim I killed it (because why not?). Killing the clone didn't get me any exp or make me lose rep, but I now have copies of all of her starting items.
EDIT: Forgot to add, I also tried talking to the clone first, and it came up with "Neera has nothing to say to you." Too bad, would have been awesome to have 2 Neeras in the group.
EDIT: Forgot to add, I also tried talking to the clone first, and it came up with "Neera has nothing to say to you." Too bad, would have been awesome to have 2 Neeras in the group.
Post edited by Balquo on
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Expected behaviour: when removing Neera from the party she returns to the FAI where she will wait and not glitch out and the PC will be able to initiate dialogue with her.
Current Behavior
After the fight in Beregost, I accidently clicked the wrong option, bringing her into my party.
I promptly kicked her out and she said would met me at FAI leaving me with the Gem Bag in my possession.
I finished up what I was doing in Beregost then went back to FAI only to find two Neera's standing in the same spot, one waiting, the other trying to initiate dialog.
You can't initiate dialog by clicking on them as you get "Neera appears busy." however, moving next her starts dialog.
As with @Aramina, killing the clone doesn't give XP or lose rep, and you get copies of all of her starting items.
The new Gem Bag is shared with the old Gem Bag, and what is sold from one, disappears from the other.
Expected Behavior
No clone.
One is before the fight, which I can't reproduce it on (possibly due to the new patch from earlier?)
The other is after the fight a few days later, but before I went back to FAI.
With the second one, the clone is already there, and reproducable even with repeated loadings.
So it happened somewhere in between those 2.
How do I post them?
-edit-
I just played around with the battle save many times.
I tried a bunch of things and it's definitely reproducible, though not consistant.
Save Neera -> Have her join -> Kick her out -> Travel to FAI -> Find/Don't Find Clone
1 before all the shenanigans started (having issues reproducing the clone consistently at this point, but I've done it a handful of times)
1 when I'm on another map about to travel to the FAI map (just switching areas I've seen the clone appear every time)
and 1 after I'm already at the FAI with the clone there (outside since it won't let me save inside with her trying to talk to me)
Almost like it knows I was testing it.... o.o
There are two Neeras spawned in the same location of the Friendly Arm Inn. Dialogue cannot be initiated with Neera and the game cannot be saved in that room.
(Expected behavior)
One Neera appears in the Friendly Arm Inn.
http://i.imgur.com/ZrzRH.jpg
accepting neera, then leaving her so she walks to friendly arm inn results in 2x neera standing on top of eachother.
Waylaid by enemies dorn story. dorn appeares, kills the 3 in back chats up his friends, then leaves the area(never fights or chats with pc) and is atleast not in friendly arms inn or anywhere else ive looked.
Fortunately I have no interest in the wild wench but there's definitely 2 clones of her and I can't talk to her to tell her how much she isn't missed by my party
Could CLUA around it I imagine but just reporting it anyhow
edit I actually can talk to her after going upstairs and coming back but there is still 2 Neera's.
So I started over (I have a bad habit of doing that) and I saved Neera, then kicked her out again.
Then went back to FAI to get the rest of my stash, where she promptly initiated dialog without a clone, and I declined again leaving her standing in the middle of the room.
Then after getting the stuff I came for, I walked out of FAI, only to walk right back in because I forgot something, and low and behold, a clone showed up in the initial spot for "waiting Neera".
Man, I really wish there was a rhyme or reason to this bug so I could duplicate it consistantly so it could get fixed.
No mods, latest patch etc.
A strange thing. She was forcing the dialog, same did the clone. If I don't take her into the party, she keeps forcing dialogs :-)))
LMAO
P.S.:
With the latest patch the vanilla NPCs were also broken - their soundfiles are a mess.
Again, if anyone can provide a saved game file where this is active or can be reproduced, it would help tremendously.
And here's a save from right before the fight.
http://forum.baldursgate.com/discussion/10233/neera-clone#latest
http://forum.baldursgate.com/discussion/comment/250092/#Comment_250092
@Cactus
As temporary workaround, until it gets fixed, if you go upstairs and afterwards back on the main floor, you should be able to both rest and save (at least it worked for me).
Observed: When I recruited her again she was fidgeting. It took me a few times clicking on her to get her to respond. Otherwise the chat said she was busy. When I got her back into the party, she left a double in place of where she was standing.
Expected: Neera shouldn't leave an evil twin behind after rejoining the party.