Black Pits, missing save files
dot113
Member Posts: 4
When you save a game while playing the new adventure, the save file (at least in multiplayer) seems to end up in the regular baldurs gate save files. So when you want to load, and they aren't there, you can instead make a baldur's gate "load" and find the file there, but while we managed that, the game still crashed for trying to play with 3 players so didn't bother anymore than that.
I'm guessing there's some missing redirect or something that point the save files in the right direction. I'm sure you can fix that.
I'm guessing there's some missing redirect or something that point the save files in the right direction. I'm sure you can fix that.
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Edited to add: this is on the latest patch Build 2009
Not sure if it's been reported but saving multi-player TBP game saves to a directory which you can't load for multi-player games.
Games save to MP Save, and it only read BP Save folder to load.
More information here: http://forum.baldursgate.com/discussion/10520/tbp-multi-player-saves
-If you die, the game will terminate the connection, and you won't be able to load any saves, though starting a new game works. Restarting the game fixes this.
-Saves from the Black Pits in multiplayer are saved to the My Documents/Baldur's Gate - Enhanced Edition/mpsave directory, but are read from the /bpsave directory, so you have to copy your saves to the other location in order to get the game to recognize them.
-The Genie Dude who's name I don't remember sometimes stands in the middle of the arena and asks you if you want to rest, which allows you to rest in the middle of a fight! This seems to be related to reloading a save.
Liking the game so far, but addressing this stuff would be great!
All of you (in the mp session) need to do the same before start.
Otherwise the bug is registered.
"Describe current behavior. Describe expected behavior"
I click to save my mutliplayer game in The Black pits. It says the save was successful. I click load, my savegame does not appear. The expected behavior is the savegame I just made would appear. Also with imports and exports of characters.
The current behavior is that characters exported and then reimported into a new black pits multiplayer would have none of their items.
The expected behavior was that the characters would keep their items when exported and then reimported into a new multiplater black pits game.
On further investigation I found that the savegames are there on my computer, in a folder called mpsave, but do not appear in game. My guess is that the folder location the load function is pointing to is instead bpsave. located in the same parent directory.
I have also found that I am not the only person with this issue. Here is a link to another person's similar post that was not in the bug section.
http://forum.baldursgate.com/discussion/8978/black-pits-multiplayer-save-game
http://forum.baldursgate.com/discussion/10284/black-pits-missing-save-files