AI change: opening containers
caruga
Member Posts: 375
When a group of party members is selected and you click on a container to loot it, have (optionally/configurably) the nearest member go to it instead of the top-most member of the group.
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Comments
The problem you suggest is solved by clicking specifically on the character you want to have pick stuff up. But if you don't want to have to do that I think the old behaviour should be available as well.
For me, I'd like it to be possible to hold down keys to engage certain party-coordination AI. So the old behaviour normally, then on holding a key-down you could enter a user-defined 'loot mode' that behaves according to your preferences.
Hmm, I'm beginning to think a dedicated AI customization thread is in order... I really want the UI to be as powerful but simple (read: layered, concealing stuff from newbies) as can be.