Main Character special ability
westernlaw
Member Posts: 4
Instead of gaining cure light wounds as a special ability, my main character has larloch's minor drain. Just wondering if this is a bug or something new.
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You've been a very naughty boy.
Same deal with the other stuff, though I don't remember those anymore.
Reputation >=10 = gain good bhaalspawn abilities (Cure light wounds, Cure poison, Draw upon Holy Might)
reputation <10 = gain evil bhaalspawn abilities (Larloch Minor Drain, Terror, Vampiric Touch)
I got all skills mentioned above
(Cure light wounds, Cure poison, Draw upon Holy Might)
(Larloch Minor Drain, Terror, Vampiric Touch)
maybe cause my character is true neutral? and my reputation is always changing?
It's a simple match making :
Lawful Good : Cure light wounds x2, Cure poison x2, Draw upon Holy Might x2
True Neutral :Cure light wounds x1, Cure poison x1, Draw upon Holy Might x1, Larloch Minor Drainx x1, Terror x1, Vampiric Touch x1
Chaotic Evil : Larloch Minor Drainx 2, Terror x2, Vampiric Touch x2
These are the general guide lines. When you change a variable, like Chaotic Neutral or Neutral Evil for instance, the numbers of abilities are different.
EDIT: this is actually quite cool, as if you metagame it a bit and plan your reputation level a bit, you can have a mix of both - I prefer Larloch's Minor Drain to Cure Light Wounds, but Draw Upon (un)holy might is nice to add into the mix...
You seems to be right. I guess fate played on me!
You are actually correct, somewhat.
When creating a new character in BG2 the abilities gained is based upon alignment, while in BG1 it's based on reputation.