[UI] Allow character maneuvering on the map window
caruga
Member Posts: 375
I say window because I'm hoping the UI will be window-driven rather than switching between different screens. Anyway, when the BG2 engine came out someone was thoughtful enough to have the location of characters update on the map in real-time with the miniature circles moving around if you had commanded them to do so. So if that, why not allow us to click and move them in the map as well, rather than having to scroll over to the location and click?
Also, internally, if the zoom feature is pretty advanced maybe the 'map' could be of the same 'class' as the normal view, merely very zoomed out and with markers toggled on.
Also, internally, if the zoom feature is pretty advanced maybe the 'map' could be of the same 'class' as the normal view, merely very zoomed out and with markers toggled on.
Post edited by caruga on
9
Comments
The proposed feature would reduce the number of clicks from 3 to 1 and not close the map window. That's nice, so I agree with the proposal.