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The Black Pits...

Hello, fellow Baldur's Gate addicts!

Not sure whether I should post this here or elesewhere, but before reading any further: SPOIL INCOMING.

Since I finished the first version of the game around 50 times, I decided to try out immediately the Black Pits featured on this version.

At first everything went quite smoothly. But then, here I am, stuck in Tier3 fights, struggling with a bunch of Clay Golems which appear to be... immune to anything I try throwing at them. +2 weapons do not inflict them any damage at all, and they resist magic. All magic.

Not quite sure if this is a bug (since as far as I remember, a +2 enchanted weapon should be enough to inflict damage to a Clay Golem), or if my AD&D rules knowledge is failing me here.

Anyone else experiencing the same problem ?

Comments

  • ajwzajwz Member Posts: 4,122
    edited December 2012
    You need magical bludgeoning weapons only. Slashing and piercing weapons wont work.
  • CwellCwell Member Posts: 2
    Wow, thanks for the immediate answer ! I'll try this out as soon as I come back
  • SuiboonSuiboon Member Posts: 86
    Melf's Minute Meteors work as well.
  • SilverstarSilverstar Member Posts: 2,207
    Suiboon said:

    Melf's Minute Meteors work as well.

    Tis how I dispatched the Adamantanium golems near the end of BGII, heh. Bravely standing high up on a narrow staircase throwing tiny rock after tiny rock.
  • JorkanJorkan Member Posts: 74
    Is there a way to join the Black Pits from IN GAME, or is it only joinable from the menu?
  • SceptenarSceptenar Member Posts: 606
    @Jorkan
    It's stand alone, in other words only from the menu.
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