Framerate in New Patch
Sethisto
Member Posts: 14
I just read the patch notes and noticed a "added program options set max framerate" plug. Is this an ini tweak you need to do? If so how does one do it?
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Maybe I'm just not figuring out where to change it, but I seem to have some how sped up the game's clock. Many characters move as if hasted, and my boots of speed character is probably breaking land speed records.
Sadly, I don't seem to be able to turn this off or in some way revert this. I'm not even sure what I did in the first place to cause it (I was messing around with the debug mode, cluaconsole, and using shadow keeping to play with my char file).
Any ideas on how to get the game clock back to some semblance of a normal speed?
open in wordpad the ini and append the Max Framerate option in there to 60.
video's are fine and normal speed, but once in the actual gameplay its all a bit much - this has been since the last patch i think
Maybe you modified the baldur.ini file and changed the frame rate? Maybe you disabled some options from OpenGL and with the new patch it should work normally? I really can't say, but I hope other members with more knowledge can help you. If nobody gives you a good response, I guess you should ask at support.
There's a line you can edit that looks like this:
'Program Options', 'Maximum Frame Rate', '30',
Change the "30" to whatever you like. I like having it at around 35; anything more than that is too fast for my taste.
That was explained in a file called 'Power Users.txt' in the BG 2 directory. To answer @lelgag200, that file expressly stated that the rate should be the same for all players in a multiplayer game.
In BG 2, the right parameter to set the screen refresh rate (to avoid flickering) is 'Display Frequency'. I didn't see that parameter in the Baldur.ini file of BGEE. But, as for other hidden features, it may still be read and used by the game.