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Room for New Characters?

IllustairIllustair Member Posts: 878
What did you do to give room to play the 3 new characters and still make sense storywise? *spoilers* Imoen is a must-have I guess. 4 slots left..so, who do/did you drop? Shouldn't Jaheira and Khalid also be a must-have...right from the start they were introduced as your new guardians, and not to mention the sequel assumes you have had shared a great deal of time with them. Or do you just switch from one companion to another ever now and then?
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  • MessiMessi Member Posts: 738
    Accidently let Dynaheir and Khalid die, and then forgot to rez them...
  • EidolonEidolon Member Posts: 99
    I only added one new character, Dorn. Room for Dorn was easy. Imoen took a hike after I had to kill some guards in Nashkel (reputation of 3).
  • RapscallionRapscallion Member Posts: 81
    Call me crazy, but Khalid is one of my favourite NPCs in the game. He's quite versatile and if you have a decent enough party then his morale is a non-issue. I had 0 morale failures through my first playthrough of BG:EE and, although I dropped Khalid eventually for Dorn, he had contributed a good 30% of the kills.

    Anyways, on topic. I picked up Neera and Dorn who replaced Khalid and Jaheira in my party. I kept Imoen and then sought out Viconia and Kivan. My charname was a berserker (planning to dual to mage in BG2) and my party steamrolled all the content in BG:EE. Charname chunked Sarevok in his 3rd or 4th strike, poor guy had barely two rounds to live.
  • IllustairIllustair Member Posts: 878
    edited December 2012
    @Messi
    Letting Dynaheir die eh? I can't remember...what was assumed of her in Baldur's Gate 2? This is part of the beauty of BG, but also a dilemma for me. You got to love the characters esp Viconia and Edwin, but you just don't have enough room for them.

    @Eidolon
    Imoen? What? No. And reputation of 3 for that matter.haha

    @Rapscallion
    I might just drop Khalid and Jaheira too; in my case though, I'll switch players back to them every now and then. So I can stay true to the story. This will be bad for exp though.
  • ItstucktwiceItstucktwice Member Posts: 182
    edited December 2012

    I always find a way to kill Dynaheir. Never liked her character. Since I plan on only taking 1 new npc per play through, that makes enough room.

    @fredamora
    It is assumed that Imoen, Khalid, Jaheira, Minsc, and Dynaheir are all with you at the start of BG2. All that you hear about what happened to Dynaheir is that Irenicus killed her while forcing Minsc to watch.
  • NukeninNukenin Member Posts: 327
    This has always been a problem for me, in this and other party-centric games. Game writers need to come up with better "outs" so that players like me don't feel terribad about not taking up with Khalid and Jaheira, or letting Imoen find her own path.

    Right now (as I plan to begin yet another evening with yet another reroll of yet another potential protagonist) I'm pretty much committing to Imoen, the 3 new NPCs, and possibly Viconia. But I still talk to Khalid and Jaheira and more or less say "Hrmph. Gorion's dead. I ain't gonna follow his lead." And Jaheira will be like, "That's a stupid idea, but whatever." And Khalid will be like, "Gorion would be proud!" just dripping with sarcasm. And Dorn will be like, "more ale, maggot!" And then tavern brawl.

    Well, okay, maybe not the last bit.
  • SilverstarSilverstar Member Posts: 2,207
    edited December 2012
    I haven't felt the need to have all the 3 new ones. I've settled for Neera. I don't like monks much, so Rasaad is a no-go and Dorn never did his supposed ambush or whatever it is that lets me get him in the party... but I don't really need him. Khalid, Jaheira and Viconia all do a fine job smashing the enemy while me and Neera blast things with magic as Imoen fires her Shortbow of Porcupine Transformation.

    I had Branwen with me for a while and wanted to finish the game with her in party even, but seeing how little the old companions have in the way of banters and interjections I figured I might as well pick up Viconia whom I also like, with the added benefit of 50% magic resistance.
  • EidolonEidolon Member Posts: 99
    @fredamora My reputation now took an even worse dive, and is 1. Imoen ran out when I forced to attack and consequently kill the first guard outside Nashkel. I'm not even playing like that big of a douchebag. The -7 reputation from killing that Flaming Fist guy seemed to have really put a dent in my plans. Guess it's back to chaotic evil and just murdering everything. Xzar and Monty seem to like that!
  • NukeninNukenin Member Posts: 327
    @Eidolon Or just hurl coins at a temple? I usually answer inadvertent reputation loss with Power Word: Reload so I've not much experience with offsetting it.
  • elminsterelminster Member, Developer Posts: 16,317
    edited December 2012
    Eidolon said:

    @fredamora My reputation now took an even worse dive, and is 1. Imoen ran out when I forced to attack and consequently kill the first guard outside Nashkel. I'm not even playing like that big of a douchebag. The -7 reputation from killing that Flaming Fist guy seemed to have really put a dent in my plans. Guess it's back to chaotic evil and just murdering everything. Xzar and Monty seem to like that!

    Stick to exploring non city regions until you get your rep back to 5 maybe? When in Nashkel stick to charm/hold person casting on guards (that are hostile) to prevent yourself from losing more reputation.
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  • Oxford_GuyOxford_Guy Member Posts: 3,729
    I'm my current party I went for:

    Blade (CN) CHARNAME (male half-elf)
    Dorn (NE)
    Viconia (NE)
    Coran (CG) - though I used Safana earlier on
    Imoen (NG) - dualed to mage at level 5
    Neera (CN) - romance interest for CHARNAME

    Works for me
  • IecerintIecerint Member Posts: 431
    Dorn and the Secret Character are shoo-ins for any evil party, and Neera is a good fit for Good parties that don't want Dynaheir or a dualed Imoen.

    I temporarily removed a member to do Rasaad's quest.
  • EudaemoniumEudaemonium Member Posts: 3,199
    I found the secret character made the game too easy, but he is awesome. Dorn, however, always has a place on my evil teams.
  • Oxford_GuyOxford_Guy Member Posts: 3,729

    I found the secret character made the game too easy, but he is awesome. Dorn, however, always has a place on my evil teams.

    I'd agree with both statements!
  • EudaemoniumEudaemonium Member Posts: 3,199

    I found the secret character made the game too easy, but he is awesome. Dorn, however, always has a place on my evil teams.

    I'd agree with both statements!
    I'd agree with your statement agreeing with my two statements. Agreeception.
  • Oxford_GuyOxford_Guy Member Posts: 3,729

    I found the secret character made the game too easy, but he is awesome. Dorn, however, always has a place on my evil teams.

    I'd agree with both statements!
    I'd agree with your statement agreeing with my two statements. Agreeception.
    :-)

    I played with the secret NPC in only one game, then gave up because it became too easy, never again...
  • dstoltzfusdstoltzfus Member Posts: 280
    edited April 2013
    @Eidolon

    In order to maintain reputation as an evil party, I've found that it is necessary to pay attention to your reputation and donate coins to temples...unless you don't mind constantly fighting Flaming Fist and Amnish soldiers the entire game. Sometimes I even let it go to 8 or 9, knowing that I'm going to do something preemptively bad. The beginning is the most difficult if you get Viconia and Dorn (and do evil things).

    EDIT: Donation guide: http://www.playithardcore.com/pihwiki/index.php?title=Baldur's_Gate:_Donation_Guide

    My current evil party:

    NE Assassin (Charname)
    Kagain
    Dorn
    Viconia
    Edwin
    Imoen (dualed to mage at level 6)

    Dorn is a must for all of my evil parties. His story is great and his strength is a huge bonus. I did use Coran for Cloakwood. I reasoned that I needed to *use* a scout for the forest...it worked amazingly well, and since Imoen was dualed at that point, his disarm traps were just good enough to do the work. I think Fighter/Thief might be better than the archer kit (My last play-through was with an archer). Because he did so well...I spared his life after making good coin off of the wyverns.

    By the way...despite what a lot of naysayers say, assassins are very fun as long as you have another thief to do the traps and locks.
    Post edited by dstoltzfus on
  • dstoltzfusdstoltzfus Member Posts: 280
    edited April 2013
    Also...I may be in the minority here, but I hate Neera. I dislike her personality and her egocentricism, I dislike he voice work (her voice is annoying, not that the devs did a bad job), and I dislike the randomness of wild mages. Rasaad: I haven't played with him yet. I am playing with a buddy on multiplayer (chaotic neutral PC's) and we plan on using all of the new characters. I've decided rather than use a subpar low level monk, that we're just going to play with other characters until Rasaad is level 5 or 6 and add him. That should make him more fun to use.

    @Illustair Hopefully I wasn't derailing the thread. If I was going to do a cannon party (which I will soon), I would just cycle the new characters and do their quests before maintaining the final cannon team vs Saravok. Of course, I'd only do "secret NPC" and Dorn's quests if I played as a neutral [EDIT: or evil; subsequently, only Rasaad as good or neutral) charname...which I might do...
  • shawneshawne Member Posts: 3,239
    edited April 2013
    It actually worked out pretty well for me - my party in original BG1 was Jaheira, Shar-Teel, Imoen, Viconia and Edwin, so I dropped Jaheira for Dorn and Edwin for Neera. Montaron replaced Imoen, but eventually I figured out that he and Shar-Teel were better off doing each other's jobs. :) Last roster change came when I hit level 5 after completing Neera's quest, I dumped her for Baeloth.

    BG2:EE's going to be even more interesting, though: I'll have to take Neera back since Baeloth won't be returning as a party member, and if the last new NPC is who I think it is, this will be my first playthrough where I don't use Imoen at all...
  • StickanStickan Member Posts: 136
    In my only complete playthrough since BG:EE I used all the four new NPCs and Viccy. My reasoning behind that was to see all the new content while waiting for the BG1 NPC project. Since the new NPCs won't be included there I felt I was maximising interactions and new experiences. Also I fear all the new NPC will have to be bystanders for a while after the NPC project arrives.

    In a classic good playthrough I go with Imoen (dual to mage at 5 or 6), Khalid, Jaheira, Ajantis and Kivan for righteous banditstomping. Neera would probably be the only potential swap, but I don't think she's altruistic enough to fit in.
  • MemmMemm Member Posts: 26
    edited April 2013
    Eidolon said:



    My current evil party:

    NE Assassin (Charname)
    Kagain
    Dorn
    Viconia
    Edwin
    Imoen (dualed to mage at level 6)

    By the way...despite what a lot of naysayers say, assassins are very fun as long as you have another thief to do the traps and locks.

    My protaganist is also an assassin, though to reflect my idea of how I envision him, I do use EEkeeper to grant him *** in scimitars and some other, slight adjustments. Basicly, damage output stays the same, but attack accuracy is increased.

    Also, I always throw the canon BG story out of the window and RP my own. (As a small side note, I just always have to kill Garrick, after killing his mistress...)
    The usual party:

    Viconia
    Dorn
    Edwin
    'easter-egg guy'
    Kivan

    It's a shame that Kivan is not of evil alignment, for he is pretty nifty with a bow...
  • KidCarnivalKidCarnival Member Posts: 3,747
    For me, none of the mentioned NPCs is a must. The roleplay angles my main charnames have make Xzar and Edwin the "musts", so it's easy to add the one logical new NPC, Dorn. I need no other caster (except briefly adding or quickly killing Neera and Baeloth for gem bag and arch magi robe) and Rasaad makes no sense from his alignment anyway.

    Kivan does indeed fit well in an evil party, it's just too much of a wiredance with his alignment. (House rule treats NPC rangers and paladins like charnames, so for me, there is a risk he'd fall at some point.)
  • MordeusMordeus Member Posts: 460
    I cycle through NPCs during my 'canon' runs.

    - So I use Imoen up to the Friendly Arms Inn where I drop her off.
    - Then I join up with Khalid, Jaheira, Montaron and Xzar, where I drop them off in Nashkel after finishing Nashkel Mines. I do the quick side quest to save Dynaheir with Minsc and leave then in Nashkel.
    - Then I recruit Branwen, Xan, Ajantis, Kagain and Kivan to complete the Bandits where I then drop them off at the Temple.
    - I then go after recruiting Coran, Safana, Faldorn, Viconia and Yeslick to finish the Cloakwood Mines where I ditch them outside.
    - Then I pick up Eldoth and Garrick to go 'rescue' Skie from Baldur's Gate while stopping by Shar-Teel. I go do the whole get arrested part of the plot, get out of jail via Shar-Teel then quest a bit until either Shar-Teel or Eldoth dies from each other. Then I ditch Garrick and Skie, with (Shar-Teel or Eldoth) off somwhere.
    - Then I recruit Alora, Quayle, Tiax and Edwin to go do some Ulgoth's Beard quests where I then ditch them.
    - Then I go to recruit Minsc, Dynaheir, Jaheira and Khalid, further up north I pick up Imoen and then I finish the game.

    I don't know where the 4 new ones fit just yet.
  • KilivitzKilivitz Member Posts: 1,459
    @Mordeus that's a very cool way to handle NPCs, and one I've never thought about before.

    Usually I just keep the same group throughout BG1 and in BG2, have a fixed group of 5 people (Minsc/Jaheira/Viconia/Yoshimo, then Imoen) with a rotating 6th slot for other NPCs and their sidequests, until I finally settle down with Sarevok in ToB.
  • Oxford_GuyOxford_Guy Member Posts: 3,729

    @Eidolon
    Dorn is a must for all of my evil parties. His story is great and his strength is a huge bonus. I did use Coran for Cloakwood. I reasoned that I needed to *use* a scout for the forest...it worked amazingly well, and since Imoen was dualed at that point, his disarm traps were just good enough to do the work. I think Fighter/Thief might be better than the archer kit (My last play-through was with an archer).

    The reason Coran is so good with a bow is because he has 20 Dex and an (illegal) 3 pips in Longbows, this would not be possible in BGEE for a Fighter/Thief CHARNAME
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  • Oxford_GuyOxford_Guy Member Posts: 3,729
    Bhaaldog said:

    @Eidolon
    Dorn is a must for all of my evil parties. His story is great and his strength is a huge bonus. I did use Coran for Cloakwood. I reasoned that I needed to *use* a scout for the forest...it worked amazingly well, and since Imoen was dualed at that point, his disarm traps were just good enough to do the work. I think Fighter/Thief might be better than the archer kit (My last play-through was with an archer).

    The reason Coran is so good with a bow is because he has 20 Dex and an (illegal) 3 pips in Longbows, this would not be possible in BGEE for a Fighter/Thief CHARNAME
    He can put 3 pips in long sword as well? Are you sure that is illegal?
    Are you sure he can? A multiclass should only be able to put 2 pips into a weapon proficiency (apart from dual-wield)
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