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Best F/T combo for BG1

Hello boys and girls!

I just tried out a new character. I wanted to see which fighter/thief combo is the best. In addition I wanted him to be special, so he's dual wielding daggers.

So this is what i found out:

Starting out as a berserker and then dual-class to thief gave the best combination, as opposed to multi-class (elf), swashbuckler and T/F dual-class.

The B/T had higher HP, Thief skills and had 3 attacks instead of 2 per round. This is beacuse you can get 4 * in dagger and 3 * in TWF. In addition you can rage.

However, the T/F dual gets 1 better THAC0 for each hand. MC elf didn't even come close, but the swashbuckler is just below F/T dual because he gets an extra to hit. But he loses backstab.

That beeing said, this only applies to BG1. If you are planing to play though the entire Saga, B/T might not be optimal.


And btw, dual wielding daggers is insane! Best weapon combo ever! It does less dmg on paper, but the quick animations just makes it seem OP. Even at lvl 1.

Comments

  • Aasimar069Aasimar069 Member Posts: 803
    edited December 2012
    Or you can steal drizzt scimitars and own everything ^^

    But nice idea, I'll try it on my next run :)
  • WanderonWanderon Member Posts: 1,418
    What level did you dual the beserker to thief?
  • Aasimar069Aasimar069 Member Posts: 803
    Level 5 or 6 should be the level (since level 6 you gain two attacks / round)
  • KatermeisterKatermeister Member Posts: 28
    Dual at zerker lvl 7 to thief lvl 8, and thief 7 to fighter 8. Took it to level 7 with the zerker for extra THAC0 and HP.
  • ZanathKariashiZanathKariashi Member Posts: 2,869
    edited December 2012
    7 is when you gain the extra 1/2 attack

    Technically the berserker is the best fighter due to it's brokenly powerful enrage (that has been sorely in need of nerfs since SoA came out) making you basically immune to all status effects and several spells for it's duration..also gives +2 hit/damage, with no real penalty.

    The Kensai have some decently high Backstabs, but comes with some pretty stiff penalties and needs to be at least 13 to really compete with a 9 dualed berserker.

    Though, I'd recommend a Multi-class F/T for BG1..the others are better suited for dualing in the sequel (you really need at least lvl 9 or you're gimping yourself for no reason).


    Daggers are some of the worst weapons in the game. They deal pitiful damage, and by +2 just about any 1 hand weapon has an effective 0 weapon speed. The Longtooth (1d6+2) or the dagger of venom (1d4 +2 + poisons) are the only 2 daggers in the game that can even try and compete. In the sequel, the Firetooth (dagger) is pretty decent, since it hits like a bastard sword (2d4 +3 +1d2 fire) and is on fire...but you don't get it till fairly late (and the blade of roses longsword can be acquired basically at the beginning of the game for almost the same damage (2d4 +3)). And it defaults to a throwing dagger, so you have to manually change it to melee every time you swap weapons.
  • KatermeisterKatermeister Member Posts: 28
    The +2 dagger of venom bought form the blacksmith in Beregost acctually does more dmg than either of drizzts swords, but i agree that drizzt scimitars are better
  • KatermeisterKatermeister Member Posts: 28

    7 is when you gain the extra 1/2 attack

    Technically the berserker is the best fighter due to it's brokenly powerful enrage (that has been sorely in need of nerfs since SoA came out) making you basically immune to all status effects and several spells for it's duration..also gives +2 hit/damage, with no real penalty

    The Kensai have some decently high Backstabs, but comes with some pretty stiff penalties and needs to be at least 13 to really compete with a 9 dualed berserker.

    Though, I'd recommend a Multi-class F/T for BG1..the others are better suited for dualing in the sequel (you really need at least lvl 9 or you're gimping yourself for no reason).


    I agree with dualing in the sequel after atleast lvl 9. Zerker 7/thief 8 is pointless if you are doing the whole saga
  • zzCoinszzCoins Member Posts: 13
    edited December 2012
    By the time you have Fighter 7 and thief 8 the game must have almost finished, an Elf or Dwarf makes BGEE easier. If you want to use the same character in BG2, then you should wait for fighter level 13 before becoming a thief, or use a Dwarf/Elf
  • KatermeisterKatermeister Member Posts: 28
    zzCoins said:

    By the time you have Fighter 7 and thief 8 the game must have almost finished, an Elf or Dwarf makes BGEE easier. If you want to use the same character in BG2, then you should wait for fighter level 13 before becoming a thief.

    It doesn't have to be late game before you reach 7/8. But you'll have to solo a decent amount of ankhegs. During the thief levels you can use the "polymorf into a wolf at will" cloak in order to do the same. It's harder, but works. Depends on how you play. Though grinding ankhegs isn't very RPGish.
  • AHFAHF Member Posts: 1,376

    The +2 dagger of venom bought form the blacksmith in Beregost acctually does more dmg than either of drizzts swords, but i agree that drizzt scimitars are better

    Dagger of venom is my single favorite weapon in BG1 for sure. That poison effect destroys casters and amps the damage way up.

  • DrEastDrEast Member Posts: 113
    If you're planning to dual out of a warrior class and planning to go all the way through BG2, I've found that level 13 is the optimum point to dual, since that's where you get all the benefits of a warrior class (hp, attacks/round). This means, of course, that you're looking at more or less pure warrior for all of BG:EE.
  • orosiusorosius Member Posts: 45
    edited December 2012
    I rolled an elf multiclass ftr/thf and went proficencies in longbow and thief skills in pickpocketing (since I'll keep immoen to find traps). Its a different route you took. But since you asked about f/t, mine is leading the group in kills and saving us money by pickpocketing most our gear. I'm happy with my f/t.
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