Beregost - Feldepost's Inn: Marl's Loss
rodneyandsteptoe
Member Posts: 99
When you have calmed Marl down and you are awarded 900xp, game says there should be a Journal entry to accompany this but there isn't.
I assume that there should be an entry in the Journal for completing this.
I assume that there should be an entry in the Journal for completing this.
Post edited by Jalily on
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Comments
So it's a bug because you arbitrarily say it's a bug?
Why they changed this was probably just to shut down a loophole to keep early-game XP rewards balanced. Yeah, they could extend this philosophy to other NPCs like the one you mention. Maybe that's their plan, but in a game where you are allowed to kill just about everyone, some cases will probably be missed.
Off topic: the black and white mechanics of the reputation system really fail at times. Even though Zhurlong steals like 30g from you, does he deserve to die for that? By that I mean there's no penalty for killing him. I guess it goes both ways though, because the flaming fist are just as homicidal towards the player when he/she steals something worthless like a stack of arrows though.
The reason Zhurlong deserves to die is because 30gp translates into like 30000USD!! peasants made coppers in D&D would you let someone steal 30000$?? :P Also dem boots!
Only thing now (Devil's advocate) is if you "fix" everything, the way Marl was fixed playing evil is a lot less fun than it already is. Being evil already puts TONS of limits/restrictions, still have to follow a "good" storyline etc. It is nice being able to take that forced "good" frustration out on random npcs now and then with no repercussions.
And if you do it efficiently enough (immediate moral failure), you can still pickpocket them.
Though I do admit, that's really only effective with a high STR, otherwise they turn hostile.
You get rep loss if you calmed him down then killed him, because the patrons see you as the aggressor.
If you kill him before he calmed down, you won't get rep loss because he is the aggressor then.
I said it is not a bug because this is what was actually implemented. Multiple people made concerted efforts to make it work like that.