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enemies fighting petrified statues

carugacaruga Member Posts: 375
edited November 2012 in Original BG2 Bugs
Observed behaviour: I picked a fight with the lich behind that wall in the pub. Had Viconia disrupt his spellcasting and he failed to protect from evil and wound up in a battle with his pit fiend. He managed to petrify his fiend and then proceeded to waste a lot of his spellcasting on the fiend (and a summoned efreet of his also fought the statue) after the fact instead of turning to fight me.

Expected behaviour: The AI should be smarter than this and not waste time on statues. Maybe if the monster is dumb/unintelligent (< int 3, golem, etc) an exception could be made.
Post edited by Balquo on

Comments

  • SharGuidesMyHandSharGuidesMyHand Member Posts: 2,582
    Solution: revel in the fact that the lich isn't after you. ;-)
  • AndreaColomboAndreaColombo Member Posts: 5,530
    @Galactygon - Was this ever reported in the beta forum and/or Redmine? I like your ideas a lot and I wouldn't mind to see it implemented.
  • AndreaColomboAndreaColombo Member Posts: 5,530
    Redmined.
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