Dialog.tlk doesn't change in-game text?
MurrayConfederacy
Member Posts: 188
Hey, I have been editing Dialog.tlk with both Near Infinity, tlkeditor and Notepad++. For some reason whenever I make a change it is visible in the Dialog.tlk file but not in-game. For example I changed the Bard Jester description from:
Advantages:
- The Jester's song does not help allies. Instead, it affects every opponent within 30 feet, and they must save vs. Spell with a -4 penalty once per round or be Confused.
To:
Advantages:
- The Jester's song does not help allies. Instead, it affects every opponent within 30 feet.
At levels 1-14: Enemies must Save vs. Spell with a -2 bonus or be Confused for that round.
At levels 15-19: Same chance of Confusion as above, plus enemies must Save vs. Spell each round or be Slowed for that round.
At levels 20+: Same chances of Confusion & Slow, must also Save vs. Spells with a -2 bonus each round or be knocked Unconscious for that round.
(above from Volothamp's Guide)
The original is completely removed from the dialog.tlk file yet for some reason it still appears in-game, is there any reason for this?
It maybe something obvious as I am new to modding.
edit: it doesn't matter if the dialog.tlk in the lang/en_us or the dialog.tlk in the data folders both have the fix in them.
Advantages:
- The Jester's song does not help allies. Instead, it affects every opponent within 30 feet, and they must save vs. Spell with a -4 penalty once per round or be Confused.
To:
Advantages:
- The Jester's song does not help allies. Instead, it affects every opponent within 30 feet.
At levels 1-14: Enemies must Save vs. Spell with a -2 bonus or be Confused for that round.
At levels 15-19: Same chance of Confusion as above, plus enemies must Save vs. Spell each round or be Slowed for that round.
At levels 20+: Same chances of Confusion & Slow, must also Save vs. Spells with a -2 bonus each round or be knocked Unconscious for that round.
(above from Volothamp's Guide)
The original is completely removed from the dialog.tlk file yet for some reason it still appears in-game, is there any reason for this?
It maybe something obvious as I am new to modding.
edit: it doesn't matter if the dialog.tlk in the lang/en_us or the dialog.tlk in the data folders both have the fix in them.
0
Comments
edit: ok 24305 is also jester desc, that's weird but always use the string listed in KITLIST.2DA