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New Swashbuckler Dueling to Cleric

Hello everyone!

I'm fairly new to the forums, but I have been a lurker for a while.

I recently started a human swashbucker and plan to duel to a cleric sometime in the future.

I don't care for stealth as I don't backstab. What thief skills should I focus on? Also, for giggles, I am using clubs. I have played through a few times, and it is one weapon I haven't ever considered using for any class.

Any advice would be great!

Comments

  • reedmilfamreedmilfam Member Posts: 2,808
    I really like the morning star as a weapon, period. Since I don't know all the BG weapons, I can't say for certain that it will be the best though.
  • TJ_HookerTJ_Hooker Member Posts: 2,438
    Well unless you're going to have another thief in the party, the standard skills to go with would be open locks and detect traps.
  • and_then_orand_then_or Member Posts: 107
    There is a nice hammer both in BG 1 and 2.

    @reedmilfam

    I read a book by Mark Helprin called 'A Soldier of the Great War'. Ever since then I've been a morning star man myself.

    I just had a very fun fighter / cleric build focusing on dual wepons w/ hammers and morning stars.
  • CaptRoryCaptRory Member Posts: 1,660
    Open Locks and Find Traps are key. Detect Illusions is also awesome if you don't mind an extended stay in Swashbucklerville. All those skills need 100 points.

    For weapons, you might as well take advantage of the Dual Wielding thing and put points into it. Warhammers are a good choice for Clerics so you could put a ouple points there. Then you can use the Crom Faeyr to smack guys around in BG2. Can Clerics use flails? If so then Flails gets you the Flail of the Ages in BG2 as well.
  • kjdbaldurskjdbaldurs Member Posts: 21
    edited December 2012
    Unfortunately the only blunt weapons a thief can use are clubs and quarterstaves. So that's why I went for just clubs. Not sure about the higher level thief skills in BG2EE, so if possible I will grab UAI and then have him weild Crom Faeyr in the off hand with the best club in the main.
  • reedmilfamreedmilfam Member Posts: 2,808
    That's right; I keep thinking you can use cleric weapons, but you can only do thief AND cleric. I never found a magical club, so I'd be cautious. Otherwise, you'll be in danger when you face creatures that can only be hit by magical weapons
  • DragonspearDragonspear Member Posts: 1,838
    I'd suggest Quarterstaves myself.
  • CaptRoryCaptRory Member Posts: 1,660
    Rolling up a human Swashbuckler I couldn't put points into cleric stuff for the most part. But I have found some magic clubs. So you could throw proficiencies into dual wielding clubs if you wanted.

    If you want to dual wield later, you might be happiest working towards ** in Dual Wielding and ** in clubs. Thieves don't gain weapon proficiencies very quickly. I don't think Clerics can even get to Specialized in a weapon skill or style, so if you don't get two dots in Dual Wielding as a swashbuckler you're going to be penalized in your main hand attacks.
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