Crossbow To-Hit/Damage Modifier?
sab0t
Member Posts: 10
what stat do crossbows use as their to hit and damage bonus?
I haven't played any BG game in awhile, and last I did was BG2, and I think I remember the damage being strength based, and I don't think I was ever sure about the attack bonus.
The descriptions in-game don't lend any information that might answer this for me, so I'm hoping someone here can.
Thank you in advance
I haven't played any BG game in awhile, and last I did was BG2, and I think I remember the damage being strength based, and I don't think I was ever sure about the attack bonus.
The descriptions in-game don't lend any information that might answer this for me, so I'm hoping someone here can.
Thank you in advance
Post edited by Aedan on
0
Comments
- a mighty heavy x-bow follows the rule as 2-handed weapon and receive 1.5x str as bonus
- a mighty light x-bow gets 1x damage bonus from str
(- a mighty hand-x-bow as per D&D receive 0.5x bonus from str)
Correct me if am wrong
Imagine a bow, which is fully spanned and only roughly half-spanned....which projectile does more damage^^ ? Or those nasty medieval x-bows, which requires a wind to even span them. I guess an Orc can do this without the wind but a Halfling not. So the latter can't use it.
Kinda...
Strength does however measure how far you can pull a BOW string back, thus causing more distance/force.
http://en.wikipedia.org/wiki/Crossbow
http://en.wikipedia.org/wiki/Bow_and_arrow
http://en.wikipedia.org/wiki/Composite_bow = pully system to require less strength on the pull.
and if you look at "Mighty" crossbows in D&D they have have massive strength requirements because they are basically hand held ballistas. http://en.wikipedia.org/wiki/Ballista
But: "the crank either is maxed and fire properly, doesn't reach max tension and doesn't fire" -> isn't it just a measurement of strength, as a user with mediocre strength (ie mage) can never fully wind the mighty x-bow, but can use a normal x-bow, which have lower str-requirement.
2nd edition crossbows NEVER apply str bonus. They do however apply magic enhancement bonus's to both hit/damage + additional damage from the X-bow itself. Heavy cross bows already provide higher base damage then light ones to account for their higher minimum strength requirements. The crank can only be turned so far, so additional str has no baring to their damage at all.
(Though if you think about it, a stronger person could turn the crank with less effort and thus reload faster, so...possibly add an extra attack or 1/2 attack if your str is 50% higher then minimum requirement maybe? No real basis for that though, beyond an observation)
Bows on the other hand are supposed to apply str damage bonus up to a max of +2 (plain 18) for short/long bow, or any str damage bonus (fighter bonus and above) for composite bows, BUT they are NOT supposed to get their magic enhancement bonus to damage, only to hit. The reasoning is, short and longbows just a single piece of wood basically, and while stronger people could get greater damage to a point, their structure can only take so much pull force. Composite bows on the other hand, due to their reinforced composite nature can take even further pull strength without risk of snapping the bow.
Darts, thrown axes/daggers all get full str bonus, and any enhancement to both hit/damage.
Slings apply any str bonus to damage but don't apply their magic enhancement bonus to damage, only to hit.
This is from the 2nd ed handbook (which BG is based on). Baldur's Gate 1 (original) followed it pretty closely, except bows, which they allowed any str bonus AND applied enhancement bonus to damage.
But then again, x-bow rules in iwd/bg up to NWN2+ are very very fishy.