Health bugged or...?
Aegir_Fellwood
Member Posts: 81
I've now created two nearly identical beastmasters;
str 18/-
dex 16
con 15
Int 14
wis 14
cha 16
Now according to the character statistics screen (what do you call it?), both had "Hit Points/Level: +1", but their "Current/Maximum Hit Points" differed, one was 11 the other 12!
I probably just don't remember how this works, but I was sure it was supposed to be; 10 health +1 for every two points in con above 10.
str 18/-
dex 16
con 15
Int 14
wis 14
cha 16
Now according to the character statistics screen (what do you call it?), both had "Hit Points/Level: +1", but their "Current/Maximum Hit Points" differed, one was 11 the other 12!
I probably just don't remember how this works, but I was sure it was supposed to be; 10 health +1 for every two points in con above 10.
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That still wouldn't explain why one beastmaster has more health than the other. If they each have 15 CON and are level 1, they should each have 10 hp +1 for constitution. I can't explain why one of them has twelve hp...
I should probably add that I'm playing on a ipad 2.