Best class for a half-orc player?

Hey ppl,
Gonna start a new run and want to play a half orc. It's a bit strange how half orcs are so limited in choice but I guess that's the 2nd Edition D&D ruleset.
Anyway in your opinion. What class do you suggest for a half orc player?
I was looking at the Berserker, Swashbuckler and quite fancied a ranger/cleric but alas, i cant be one. So would have to be fighter/cleric... However these were only brief thoughts
I'm open to all suggestions
Thanks
Gonna start a new run and want to play a half orc. It's a bit strange how half orcs are so limited in choice but I guess that's the 2nd Edition D&D ruleset.
Anyway in your opinion. What class do you suggest for a half orc player?
I was looking at the Berserker, Swashbuckler and quite fancied a ranger/cleric but alas, i cant be one. So would have to be fighter/cleric... However these were only brief thoughts
I'm open to all suggestions

Thanks
0
Comments
Fighter/Cleric is a solid choice. They get very good and have few drawbacks. The only problem with Half-Orc fighter/clerics is that you could be a Dwarf fighter/cleric with all those shiny save bonuses. Even so, fighter/clerics get great self-buffs and can become melee monsters in addition to healing and group buffing.
I'd also say a Half-Orc thief would be A LOT of fun. Backstabs with 20 str (After tome) would wreck things. If you want to be more straight forward go Swashy.. Assassin or Swash would be fun choices.
I think some half-orcs might get a chuckle out of trying to roleplay a halfling kensai or gnome swashbuckler. They can act out CHARNAME's dialogue in high-pitched squeaking voices, and of course they love crackin' the shorty jokes.
*drinks a potion of small stature and dives into a nearby mouse hole*
Half-orcs should theoretically utilize fighter or barbarian because only warrior classes gain benefits for having beyond 16 constitution.
Personally I can't think of a situation outside of the first few levels in which a Half-Orc is better than a dwarf.
That quote was gained from two half orges who used to live on a bridge near a large stronghold to the south. They stated that their father used it often and he was a very intimidating fellow. Sadly all they did was shout 'Time for some carnage' and try to punch people... I fear he was greatly dissapointed.....
At least the new NPCs are desperate enough to make with a dwarf, though a couple of them still lift the tail first, as it were. Picky picky!
Unless you play solo, thief should go to other races. Cleric/thief is viable, but the interface for that kinda sucks (disarm trap at special abilities in f12).
At the end of the day, its about team comp though. If you don't grab interesting characters for your party you'll be sad.
If you want to multi-class I think that the Fighter/Cleric combo is really good for a Half-Orc and in the long run quite possibly their best class option.