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[Bug] In-Combat Actions interrupted

When clicking either on an enemy to attack or a place on the map to navigate to, the action starts, but is interrupted after very short time, making it impossible to handle any fight. This applies only to actions during combat with at least 2 party members.

The actions should normally be executed until the end and shouldn't stop, regardless of being attacked or standing near an enemy.

Comments

  • DavhekDavhek Member Posts: 1
    I too have encountered this issue after the last patch. When in combat, the characters just refuse to follow orders. You click on a spot for a character to move and he just takes two steps and stops and you have to click over and over till he gets there. Thing is, they also stop attacking monsters that are standing in melee range.
  • FallenShadowzFallenShadowz Member Posts: 8
    Glad I'm not the only one... I also noticed that occur on spells, staffs, etc. To be exact, every possible action behaves like this. Sometimes the action doesn't even start, sometimes it stops after short time. Maybe it's dependent on the remaining time of the current round? If yes, why does every action stop at the end of a round? This will hopefully be fixed soon...
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