Portraits in ipad (I know there are other threads but....) (Devs please respond if possible).
scanline
Member Posts: 46
When creating a character, the import function is non-active (grayed out). Is this because there's no folder in the file structure? How do we get this active and/or where in the file structure does that folder look at?
If all that's needed is the correct folder name I can use iToolBox, which I know your development team has used as well.
I'm wondering also, within the customize tool of your character's appearance if you can import portraits there? I don't see a button for it. I ask because if I'm unable to use a custom portrait for any current characters, then I'll be stuck with ones I have, which don't apply to my character at all.
I'd gladly start up a game knowing I could swap out the portrait later, but it would be too bad if I'm not able to.
If all that's needed is the correct folder name I can use iToolBox, which I know your development team has used as well.
I'm wondering also, within the customize tool of your character's appearance if you can import portraits there? I don't see a button for it. I ask because if I'm unable to use a custom portrait for any current characters, then I'll be stuck with ones I have, which don't apply to my character at all.
I'd gladly start up a game knowing I could swap out the portrait later, but it would be too bad if I'm not able to.
Post edited by scanline on
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Thanks
Don't quote me on this.
I'm not sure if they split the file storage on the ipad the way they did the pc version, as separate location for personal game files is a relatively recent addition.
If there is no separate location, just drop a folder named portraits into your main game directory and fill it with the appropriately sized goodies.
Check the stickies, as their size has changed.
Of course, do all this at your own risk, or just wait for an answer from someone who has actually done it.